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src
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mesa
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ir_to_mesa.cpp
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Author
Age
Files
Lines
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-2
/
+2
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
1
-1
/
+1
*
mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
2016-06-09
1
-1
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+3
*
ir_to_mesa: Emit smarter ir_binop_logic_or for vertex programs
Ian Romanick
2016-05-10
1
-15
/
+11
*
ir_to_mesa: Do not emit OPCODE_SEQ or OPCODE_SNE
Ian Romanick
2016-05-10
1
-9
/
+64
*
ir_to_mesa: Do not emit OPCODE_SLE or OPCODE_SGT
Ian Romanick
2016-05-10
1
-2
/
+12
*
glsl: add transform feedback buffers to resource list
Timothy Arceri
2016-03-31
1
-1
/
+1
*
mesa: simplify and inline _mesa_lookup_parameter_index()
Timothy Arceri
2016-03-18
1
-1
/
+1
*
program: Remove NV_fragment_program Abs support.
Matt Turner
2016-03-01
1
-1
/
+0
*
program: Remove condition-code and precision support.
Matt Turner
2016-03-01
1
-7
/
+0
*
program: Remove OPCODE_KIL_NV.
Matt Turner
2016-03-01
1
-7
/
+6
*
program: Remove RelAddr2 support.
Matt Turner
2016-03-01
1
-3
/
+0
*
mesa: Remove EmitCondCodes.
Matt Turner
2016-03-01
1
-22
/
+2
*
program: Remove extra reference_program()
Miklós Máté
2016-02-25
1
-2
/
+0
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
1
-0
/
+2
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
1
-2
/
+2
*
mesa: remove now unused sampler index handing code
Timothy Arceri
2016-02-09
1
-1
/
+0
*
mesa: compute sampler index in ir_to_mesa rather than using UniformHash
Timothy Arceri
2016-02-09
1
-3
/
+78
*
glsl/ir: add param index to variable.
Dave Airlie
2016-02-09
1
-3
/
+2
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
1
-3
/
+0
*
st/mesa: add atomic counter support
Ilia Mirkin
2016-01-29
1
-0
/
+4
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-9
/
+9
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Kenneth Graunke
2016-01-13
1
-2
/
+0
*
glsl: Remove ir_unop_any.
Matt Turner
2015-12-18
1
-26
/
+0
*
ir_to_mesa: Skip useless comparison instructions.
Matt Turner
2015-12-16
1
-1
/
+7
*
glsl: Add ir_samples_identical opcode
Ian Romanick
2015-11-19
1
-0
/
+2
*
nir: remove dependency on glsl
Rob Clark
2015-10-16
1
-1
/
+1
*
glsl: reduce memory footprint of uniform_storage struct
Timothy Arceri
2015-10-05
1
-2
/
+3
*
mesa: clean up #includes in ir_to_mesa.cpp
Brian Paul
2015-10-01
1
-12
/
+10
*
glsl: Add parser/compiler support for unsized array's length()
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+2
*
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
2015-09-10
1
-0
/
+2
*
glsl: Silence unused parameter warnings
Ian Romanick
2015-09-09
1
-1
/
+1
*
program: add subroutine uniform support (v1.1)
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Marek Olšák
2015-07-23
1
-1
/
+1
*
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
2015-07-14
1
-1
/
+1
*
glsl: create program resource list after LinkShader
Tapani Pälli
2015-07-01
1
-0
/
+2
*
glsl: Add ir node for barrier
Chris Forbes
2015-06-12
1
-0
/
+7
*
main: fix a regression in uniform handling introduced by 87a4bc5
Martin Peres
2015-06-04
1
-1
/
+1
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-2
/
+7
*
program: Replace gl_inst_opcode with enum prog_opcode.
Matt Turner
2015-06-03
1
-1
/
+1
*
program: Shrink and rename SaturateMode field to Saturate.
Matt Turner
2015-06-03
1
-1
/
+1
*
program: Remove unused emit_scs().
Matt Turner
2015-04-06
1
-98
/
+0
*
glsl: Remove never used sin_reduced/cos_reduced.
Matt Turner
2015-04-06
1
-6
/
+0
*
mesa/program: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
glsl/ir: Add builtin function support for doubles
Dave Airlie
2015-02-19
1
-0
/
+11
*
mesa: add double uniform support. (v5)
Dave Airlie
2015-02-19
1
-2
/
+24
*
glsl: Improve precision of mod(x,y)
Iago Toral Quiroga
2015-02-03
1
-2
/
+2
*
mesa: Add assert to check number of vector elements
Jan Vesely
2015-01-21
1
-0
/
+1
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