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src
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mesa
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program
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ir_to_mesa.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: fix scons builds with shader cache
Timothy Arceri
2017-02-17
1
-0
/
+2
*
glsl: make use of on disk shader cache
Timothy Arceri
2017-02-17
1
-0
/
+8
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
1
-2
/
+2
*
mesa/program: Translate csel operation from GLSL IR.
Francisco Jerez
2017-01-31
1
-1
/
+8
*
mesa/program: Add unused ir operations.
Dave Airlie
2017-01-20
1
-0
/
+28
*
glsl: Add basic ARB_gpu_shader_int64 types
Dave Airlie
2017-01-20
1
-0
/
+14
*
st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
2017-01-06
1
-1
/
+1
*
st/mesa/glsl: set SamplersUsed directly in gl_program
Timothy Arceri
2017-01-06
1
-1
/
+0
*
glsl: run do_lower_jumps properly in do_common_optimizations
Marek Olšák
2017-01-05
1
-2
/
+0
*
treewide: s/comparitor/comparator/
Ilia Mirkin
2016-12-12
1
-7
/
+7
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-17
/
+17
*
glsl: create gl_program at the start of linking rather than the end
Timothy Arceri
2016-11-19
1
-6
/
+1
*
st/mesa/i965: simplify gl_program references and stop leaking
Timothy Arceri
2016-11-19
1
-3
/
+4
*
mesa: fix old classic drivers to use ralloc for ARB asm programs
Timothy Arceri
2016-11-18
1
-4
/
+3
*
st/mesa/r200/i915/i965: move ARB program fields into a union
Timothy Arceri
2016-11-17
1
-6
/
+6
*
mesa: make use of ralloc when creating ARB asm gl_program fields
Timothy Arceri
2016-11-17
1
-1
/
+1
*
glsl/lower_if: don't lower branches touching tess control outputs
Marek Olšák
2016-11-15
1
-1
/
+2
*
linker: Remove unnecessary overload of program_resource_visitor::visit_field
Ian Romanick
2016-11-10
1
-4
/
+7
*
mesa/glsl: delete previously linked shaders earlier when linking
Timothy Arceri
2016-11-03
1
-1
/
+1
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-4
/
+2
*
i965/mesa/st/swrast: set fs shader_info directly and switch to using it
Timothy Arceri
2016-10-26
1
-2
/
+1
*
mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa: remove gl_shader_compiler_options::EmitNoNoise
Marek Olšák
2016-10-19
1
-2
/
+1
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-0
/
+1
*
mesa/glsl: Move string_to_uint_map into the util folder
Thomas Helland
2016-09-12
1
-1
/
+1
*
glsl/mesa: split gl_shader in two
Timothy Arceri
2016-06-30
1
-2
/
+2
*
Remove wrongly repeated words in comments
Giuseppe Bilotta
2016-06-23
1
-1
/
+1
*
mesa: use new 64-bit checks instead of explicit double checks.
Dave Airlie
2016-06-09
1
-1
/
+1
*
mesa: hook up core bits of GL_ARB_shader_group_vote
Ilia Mirkin
2016-06-06
1
-0
/
+3
*
ir_to_mesa: Emit smarter ir_binop_logic_or for vertex programs
Ian Romanick
2016-05-10
1
-15
/
+11
*
ir_to_mesa: Do not emit OPCODE_SEQ or OPCODE_SNE
Ian Romanick
2016-05-10
1
-9
/
+64
*
ir_to_mesa: Do not emit OPCODE_SLE or OPCODE_SGT
Ian Romanick
2016-05-10
1
-2
/
+12
*
glsl: add transform feedback buffers to resource list
Timothy Arceri
2016-03-31
1
-1
/
+1
*
mesa: simplify and inline _mesa_lookup_parameter_index()
Timothy Arceri
2016-03-18
1
-1
/
+1
*
program: Remove NV_fragment_program Abs support.
Matt Turner
2016-03-01
1
-1
/
+0
*
program: Remove condition-code and precision support.
Matt Turner
2016-03-01
1
-7
/
+0
*
program: Remove OPCODE_KIL_NV.
Matt Turner
2016-03-01
1
-7
/
+6
*
program: Remove RelAddr2 support.
Matt Turner
2016-03-01
1
-3
/
+0
*
mesa: Remove EmitCondCodes.
Matt Turner
2016-03-01
1
-22
/
+2
*
program: Remove extra reference_program()
Miklós Máté
2016-02-25
1
-2
/
+0
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
1
-0
/
+2
*
mesa: call build_program_resource_list inside Driver.LinkShader
Marek Olšák
2016-02-11
1
-2
/
+2
*
mesa: remove now unused sampler index handing code
Timothy Arceri
2016-02-09
1
-1
/
+0
*
mesa: compute sampler index in ir_to_mesa rather than using UniformHash
Timothy Arceri
2016-02-09
1
-3
/
+78
*
glsl/ir: add param index to variable.
Dave Airlie
2016-02-09
1
-3
/
+2
*
glsl: Remove 2x16 half-precision pack/unpack opcodes.
Matt Turner
2016-02-01
1
-3
/
+0
*
st/mesa: add atomic counter support
Ilia Mirkin
2016-01-29
1
-0
/
+4
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-9
/
+9
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Kenneth Graunke
2016-01-13
1
-2
/
+0
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