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src
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mesa
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program
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ir_to_mesa.cpp
Commit message (
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Author
Age
Files
Lines
*
mesa: pass ctx to add_uniform_to_shader constructor
Timothy Arceri
2017-08-22
1
-4
/
+6
*
glsl: pass UseSTD430AsDefaultPacking to where it will be used
Timothy Arceri
2017-08-22
1
-2
/
+4
*
glsl: Remove unused private fields
Matt Turner
2017-08-21
1
-2
/
+1
*
mesa: count uniform against storage when its bindless
Timothy Arceri
2017-08-15
1
-5
/
+13
*
mesa: correctly calculate the storage offset for i915
Timothy Arceri
2017-08-15
1
-3
/
+1
*
glsl: pass mem_ctx to constant_expression_value(...) and friends
Timothy Arceri
2017-08-11
1
-2
/
+4
*
glsl: stop copying struct and interface member names
Timothy Arceri
2017-08-11
1
-3
/
+3
*
glsl: calculate number of operands in an expression once
Timothy Arceri
2017-08-11
1
-2
/
+2
*
glsl: simplify add_uniform_to_shader::visit_field
Nicolai Hähnle
2017-07-05
1
-6
/
+5
*
mesa: remove unused parameter/member of add_uniform_to_shader
Nicolai Hähnle
2017-07-03
1
-6
/
+3
*
mesa: stop assigning unused storage for non-bindless opaque types
Timothy Arceri
2017-06-16
1
-36
/
+6
*
mesa: associate uniform storage to bindless samplers/images
Samuel Pitoiset
2017-06-14
1
-0
/
+25
*
mesa: pass gl_program to _mesa_associate_uniform_storage()
Samuel Pitoiset
2017-06-14
1
-3
/
+4
*
mesa: store bindless samplers as PROGRAM_UNIFORM
Samuel Pitoiset
2017-06-14
1
-1
/
+1
*
mesa: keep track of the current variable in add_uniform_to_shader
Samuel Pitoiset
2017-06-14
1
-0
/
+2
*
mesa: remove unrequired double calc
Timothy Arceri
2017-05-25
1
-10
/
+2
*
mesa: fix indentation in _mesa_associate_uniform_storage()
Samuel Pitoiset
2017-05-16
1
-52
/
+49
*
glsl: add ARB_bindless_texture operations
Samuel Pitoiset
2017-05-06
1
-0
/
+4
*
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
2017-04-28
1
-6
/
+0
*
mesa: validate sampler type across the whole program
Timothy Arceri
2017-04-22
1
-0
/
+5
*
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: make use of glsl_type::is_record()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: add ARB_shader_ballot operations
Nicolai Hähnle
2017-04-05
1
-0
/
+3
*
glsl: ir_explog_to_explog2 is no more
Erik Faye-Lund
2017-04-01
1
-1
/
+3
*
mesa: remove MESA_GLSL=no_opts env option
Timothy Arceri
2017-03-31
1
-3
/
+1
*
st/mesa: don't propagate uniforms when restoring from cache
Timothy Arceri
2017-03-08
1
-5
/
+9
*
glsl: fix scons builds with shader cache
Timothy Arceri
2017-02-17
1
-0
/
+2
*
glsl: make use of on disk shader cache
Timothy Arceri
2017-02-17
1
-0
/
+8
*
st/mesa/i965: create link status enum
Timothy Arceri
2017-02-09
1
-2
/
+2
*
mesa/program: Translate csel operation from GLSL IR.
Francisco Jerez
2017-01-31
1
-1
/
+8
*
mesa/program: Add unused ir operations.
Dave Airlie
2017-01-20
1
-0
/
+28
*
glsl: Add basic ARB_gpu_shader_int64 types
Dave Airlie
2017-01-20
1
-0
/
+14
*
st/mesa/glsl: move SamplerTargets to gl_program
Timothy Arceri
2017-01-06
1
-1
/
+1
*
st/mesa/glsl: set SamplersUsed directly in gl_program
Timothy Arceri
2017-01-06
1
-1
/
+0
*
glsl: run do_lower_jumps properly in do_common_optimizations
Marek Olšák
2017-01-05
1
-2
/
+0
*
treewide: s/comparitor/comparator/
Ilia Mirkin
2016-12-12
1
-7
/
+7
*
st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_pr...
Timothy Arceri
2016-11-19
1
-17
/
+17
*
glsl: create gl_program at the start of linking rather than the end
Timothy Arceri
2016-11-19
1
-6
/
+1
*
st/mesa/i965: simplify gl_program references and stop leaking
Timothy Arceri
2016-11-19
1
-3
/
+4
*
mesa: fix old classic drivers to use ralloc for ARB asm programs
Timothy Arceri
2016-11-18
1
-4
/
+3
*
st/mesa/r200/i915/i965: move ARB program fields into a union
Timothy Arceri
2016-11-17
1
-6
/
+6
*
mesa: make use of ralloc when creating ARB asm gl_program fields
Timothy Arceri
2016-11-17
1
-1
/
+1
*
glsl/lower_if: don't lower branches touching tess control outputs
Marek Olšák
2016-11-15
1
-1
/
+2
*
linker: Remove unnecessary overload of program_resource_visitor::visit_field
Ian Romanick
2016-11-10
1
-4
/
+7
*
mesa/glsl: delete previously linked shaders earlier when linking
Timothy Arceri
2016-11-03
1
-1
/
+1
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-4
/
+2
*
i965/mesa/st/swrast: set fs shader_info directly and switch to using it
Timothy Arceri
2016-10-26
1
-2
/
+1
*
mesa: modify _mesa_copy_linked_program_data() to take gl_linked_shader
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa: remove gl_shader_compiler_options::EmitNoNoise
Marek Olšák
2016-10-19
1
-2
/
+1
*
mesa/st: support lowering multi-planar YUV
Rob Clark
2016-09-26
1
-0
/
+1
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