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src
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mesa
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program
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ir_to_mesa.cpp
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Author
Age
Files
Lines
*
glsl: Hide many classes local to individual .cpp files in anon namespaces.
Eric Anholt
2013-09-23
1
-2
/
+14
*
i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS macros.
Kenneth Graunke
2013-09-21
1
-11
/
+1
*
glsl: Add support for ldexp.
Matt Turner
2013-09-17
1
-0
/
+1
*
glsl: Add conditional-select IR.
Matt Turner
2013-09-09
1
-0
/
+1
*
glsl: Pass _mesa_glsl_parse_state into matching_signature and such.
Kenneth Graunke
2013-09-09
1
-1
/
+1
*
glsl: Add support for new fma built-in in ARB_gpu_shader5.
Matt Turner
2013-08-27
1
-0
/
+1
*
mesa: Refactor copying of linked program data.
Paul Berry
2013-08-01
1
-4
/
+1
*
glsl: add ir_emit_vertex and ir_end_primitive instruction types
Bryan Cain
2013-08-01
1
-0
/
+14
*
glsl: Change do_set_program_inouts' is_fragment_shader arg to shader_type.
Paul Berry
2013-08-01
1
-1
/
+1
*
glsl: Remove redundant writes to prog->LinkStatus
Paul Berry
2013-07-30
1
-1
/
+0
*
mesa: renumber shader indices according to their placement in pipeline
Marek Olšák
2013-07-02
1
-7
/
+3
*
mesa: Move the common _mesa_glsl_compile_shader() code to glsl/.
Eric Anholt
2013-06-21
1
-63
/
+0
*
mesa: Move shader compiler API code to shaderapi.c
Eric Anholt
2013-06-21
1
-31
/
+0
*
mesa: Fix missing setting of shader->IsES.
Eric Anholt
2013-06-21
1
-0
/
+1
*
mesa: Use shared code for converting shader targets to short strings.
Eric Anholt
2013-06-21
1
-4
/
+1
*
glsl: Remove ir_print_visitor.h includes and usage
Eric Anholt
2013-06-21
1
-5
/
+4
*
mesa: fix GLSL program objects with more than 16 samplers combined
Marek Olšák
2013-05-28
1
-4
/
+11
*
glsl: Add lowering pass for ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add ir_binop_vector_extract
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Pass struct shader_compiler_options into do_common_optimization.
Kenneth Graunke
2013-05-12
1
-2
/
+5
*
mesa/program: Don't copy propagate from swizzles.
Fabian Bieler
2013-05-08
1
-0
/
+2
*
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
2013-05-06
1
-0
/
+2
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-0
/
+9
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
1
-0
/
+3
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-2
/
+2
*
mesa: add switch case for ir_txf_ms to silence warning
Brian Paul
2013-03-02
1
-0
/
+3
*
ir_to_mesa: Translate ir_triop_lrp to OPCODE_LRP.
Matt Turner
2013-02-28
1
-2
/
+5
*
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
2013-02-28
1
-1
/
+5
*
glsl: Rename uniform_field_visitor to program_resource_visitor.
Paul Berry
2013-02-04
1
-2
/
+2
*
glsl: Extend ir_expression_operation for ARB_shading_language_packing
Matt Turner
2013-01-25
1
-0
/
+4
*
glsl: Modify uniform_field_visitor::visit_field to take a row_major parameter
Ian Romanick
2013-01-25
1
-2
/
+6
*
glsl: Add ir_variable::is_in_uniform_block predicate
Ian Romanick
2013-01-25
1
-1
/
+1
*
glsl: Add GLSL_TYPE_INTERFACE
Ian Romanick
2013-01-25
1
-0
/
+2
*
glsl: Replace most default cases in switches on GLSL type
Ian Romanick
2013-01-25
1
-4
/
+10
*
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
Chad Versace
2013-01-24
1
-1
/
+11
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-5
/
+2
*
glcpp: Accept pointer to GL context rather than just the API version
Carl Worth
2013-01-11
1
-1
/
+1
*
mesa: Remove dead program_parameter::Flags field.
Kenneth Graunke
2012-10-16
1
-1
/
+1
*
ir_to_mesa: make some global variable static
Dave Airlie
2012-09-15
1
-3
/
+3
*
mesa/glsl: rename preprocess to glcpp_preprocess
Dave Airlie
2012-09-15
1
-1
/
+1
*
ir_to_mesa: Don't whack the ->location field of uniform block variables.
Eric Anholt
2012-08-07
1
-1
/
+1
*
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
2012-08-07
1
-0
/
+4
*
ir_to_mesa: make size_swizzles[] array static const
Brian Paul
2012-07-31
1
-1
/
+1
*
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
2012-07-20
1
-0
/
+6
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
1
-4
/
+0
*
ir_to_mesa: Add support for ir_unop_f2u to ir_to_mesa backend.
Paul Berry
2012-06-15
1
-0
/
+1
*
glsl: Bitwise conversion operator support in the software renderers.
Olivier Galibert
2012-06-07
1
-0
/
+5
*
ir_to_mesa: Don't set initial uniform values again
Ian Romanick
2012-05-23
1
-104
/
+0
*
ir_to_mesa: Propagate initial values in _mesa_associate_uniform_storage
Ian Romanick
2012-05-23
1
-0
/
+9
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