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mesa
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program
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ir_to_mesa.cpp
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Author
Age
Files
Lines
*
ir_to_mesa: assorted clean-ups, const qualifiers, new comments
Brian Paul
2010-10-12
1
-14
/
+45
*
mesa: Move the list of builtin uniform info from ir_to_mesa to shared code.
Eric Anholt
2010-09-28
1
-242
/
+6
*
mesa: Pull ir_to_mesa's sampler number fetcher out to shared code.
Eric Anholt
2010-09-28
1
-86
/
+4
*
ir_to_mesa: Only compare vector_elements present for any_nequal/all_equal
Eric Anholt
2010-09-22
1
-2
/
+18
*
glsl: Rework assignments with write_masks to have LHS chan count match RHS.
Eric Anholt
2010-09-22
1
-1
/
+27
*
ir_to_mesa: Remove unused member array_indexed from struct statevar_element.
Vinson Lee
2010-09-17
1
-1
/
+0
*
glsl2: Add flags to enable variable index lowering
Ian Romanick
2010-09-17
1
-0
/
+13
*
glsl2: fix signed/unsigned comparison warning
Brian Paul
2010-09-15
1
-2
/
+2
*
glsl: introduce ir_binop_all_equal and ir_binop_any_equal, allow vector cmps
Luca Barbieri
2010-09-13
1
-1
/
+7
*
glsl: call ir_lower_jumps according to compiler options
Luca Barbieri
2010-09-13
1
-0
/
+2
*
glsl2: Add EmitNoNoise flag, use it to remove noise opcodes
Ian Romanick
2010-09-09
1
-0
/
+3
*
glsl2: Add ir_unop_noise
Ian Romanick
2010-09-09
1
-0
/
+10
*
glsl: add several EmitNo* options, and MaxUnrollIterations
Luca Barbieri
2010-09-08
1
-2
/
+2
*
glsl: make compiler options per-target
Luca Barbieri
2010-09-08
1
-3
/
+9
*
glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Kenneth Graunke
2010-09-07
1
-1
/
+1
*
ir_to_mesa: Add support for gl_NormalScale.
Eric Anholt
2010-09-07
1
-0
/
+5
*
glsl: Make sure shader source isn't NULL.
Kenneth Graunke
2010-09-07
1
-0
/
+8
*
ir_to_mesa: Fix warning in last commit.
Eric Anholt
2010-09-07
1
-1
/
+1
*
ir_to_mesa: Move the STATE_VAR elements of a builtin uniform to a temp (v2).
Eric Anholt
2010-09-07
1
-345
/
+326
*
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...
Marek Olšák
2010-09-04
1
-291
/
+345
*
ir_to_mesa: Handle loops with loop controls set
Ian Romanick
2010-09-03
1
-4
/
+44
*
mesa: fix code generation for ir_unop_sqrt
Brian Paul
2010-09-02
1
-2
/
+3
*
ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.
Eric Anholt
2010-09-01
1
-345
/
+291
*
ir_to_mesa: Add a little helper for emitting link failure messages.
Eric Anholt
2010-09-01
1
-24
/
+22
*
ir_to_mesa: When emitting a pixel kill, flag that we did so.
Eric Anholt
2010-08-31
1
-0
/
+3
*
ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.
Eric Anholt
2010-08-31
1
-5
/
+41
*
ir_to_mesa: Fix struct/class confusion
nobled
2010-08-31
1
-1
/
+1
*
ir_to_mesa: Set up our instruction nodes with zeroed data.
Eric Anholt
2010-08-31
1
-0
/
+12
*
ir_to_mesa: use RSQ+MUL instead of RSQ+RCP for SQRT
Marek Olšák
2010-08-31
1
-1
/
+2
*
mesa: Return after assertion failure.
José Fonseca
2010-08-30
1
-1
/
+1
*
ir_to_mesa: Initialize variable in ir_to_mesa_visitor::visit.
Vinson Lee
2010-08-29
1
-1
/
+1
*
ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.
Eric Anholt
2010-08-26
1
-1
/
+2
*
ir_to_mesa: Add support for samplers in structures.
Eric Anholt
2010-08-25
1
-109
/
+122
*
ir_to_mesa: Convert this code to using linker.cpp's uniform locations.
Eric Anholt
2010-08-25
1
-123
/
+76
*
mesa: Remove the "Used" flag in gl_program_parameter.
Eric Anholt
2010-08-25
1
-5
/
+0
*
ir_to_mesa: set IndirectRegisterFiles
Marek Olšák
2010-08-25
1
-0
/
+8
*
glsl: Set up uniform initializers by walking the shaders after linking.
Eric Anholt
2010-08-24
1
-73
/
+107
*
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-23
1
-0
/
+20
*
ir_to_mesa: Implement f2b by comparing the arg to 0, not the result.
Eric Anholt
2010-08-23
1
-1
/
+1
*
ir_to_mesa: Fix constant array handling to return the temp we created.
Eric Anholt
2010-08-23
1
-0
/
+1
*
mesa: Initialize member variables in ir_to_mesa_src_reg constructor.
Vinson Lee
2010-08-22
1
-0
/
+4
*
mesa: Initialize variables in mesa_src_reg_from_ir_src_reg.
Vinson Lee
2010-08-21
1
-0
/
+2
*
glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.
Kenneth Graunke
2010-08-20
1
-1
/
+1
*
glsl: add missing ambient field to gl_LightModel
Luca Barbieri
2010-08-20
1
-1
/
+1
*
glsl: don't crash if a field is specified for a non-struct uniform
Luca Barbieri
2010-08-20
1
-1
/
+1
*
glsl: add missing sceneColor field to gl_{Front, Back}LightModelProduct
Luca Barbieri
2010-08-20
1
-2
/
+2
*
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
2010-08-18
1
-0
/
+5
*
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
2010-08-18
1
-1
/
+1
*
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
2010-08-18
1
-0
/
+1
*
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
2010-08-18
1
-4
/
+2
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