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src
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mesa
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program
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ir_to_mesa.cpp
Commit message (
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Author
Age
Files
Lines
*
glsl: add ir_texture_samples texture opcode
Ilia Mirkin
2015-09-10
1
-0
/
+2
*
glsl: Silence unused parameter warnings
Ian Romanick
2015-09-09
1
-1
/
+1
*
program: add subroutine uniform support (v1.1)
Dave Airlie
2015-07-23
1
-0
/
+3
*
glsl: don't lower variable indexing on non-patch tessellation inputs/outputs
Marek Olšák
2015-07-23
1
-1
/
+1
*
mesa: rename is_in_uniform_block to is_in_buffer_block
Iago Toral Quiroga
2015-07-14
1
-1
/
+1
*
glsl: create program resource list after LinkShader
Tapani Pälli
2015-07-01
1
-0
/
+2
*
glsl: Add ir node for barrier
Chris Forbes
2015-06-12
1
-0
/
+7
*
main: fix a regression in uniform handling introduced by 87a4bc5
Martin Peres
2015-06-04
1
-1
/
+1
*
mesa: reference built-in uniforms into gl_uniform_storage
Martin Peres
2015-06-04
1
-2
/
+7
*
program: Replace gl_inst_opcode with enum prog_opcode.
Matt Turner
2015-06-03
1
-1
/
+1
*
program: Shrink and rename SaturateMode field to Saturate.
Matt Turner
2015-06-03
1
-1
/
+1
*
program: Remove unused emit_scs().
Matt Turner
2015-04-06
1
-98
/
+0
*
glsl: Remove never used sin_reduced/cos_reduced.
Matt Turner
2015-04-06
1
-6
/
+0
*
mesa/program: replace Elements() with ARRAY_SIZE()
Brian Paul
2015-03-02
1
-1
/
+1
*
glsl/ir: Add builtin function support for doubles
Dave Airlie
2015-02-19
1
-0
/
+11
*
mesa: add double uniform support. (v5)
Dave Airlie
2015-02-19
1
-2
/
+24
*
glsl: Improve precision of mod(x,y)
Iago Toral Quiroga
2015-02-03
1
-2
/
+2
*
mesa: Add assert to check number of vector elements
Jan Vesely
2015-01-21
1
-0
/
+1
*
program: remove extern "C" around #includes
Brian Paul
2014-12-16
1
-4
/
+3
*
ir_to_mesa: remove unused 'target' variable
Brian Paul
2014-12-12
1
-1
/
+0
*
ir_to_mesa: Remove sat to clamp lowering pass
Abdiel Janulgue
2014-12-08
1
-3
/
+1
*
mesa: Silence unused parameter warning in _mesa_clear_shader_program_data
Ian Romanick
2014-10-24
1
-1
/
+1
*
glsl: Make ir_variable::num_state_slots and ir_variable::state_slots private
Ian Romanick
2014-09-30
1
-7
/
+7
*
ir_to_mesa: Stop converting uniform booleans.
Kenneth Graunke
2014-09-09
1
-6
/
+1
*
ir_to_mesa, glsl_to_tgsi: Remove try_emit_saturate
Abdiel Janulgue
2014-08-31
1
-48
/
+0
*
ir_to_mesa, glsl_to_tgsi: Add support for ir_unop_saturate
Abdiel Janulgue
2014-08-31
1
-0
/
+6
*
ir_to_mesa, glsl_to_tgsi: lower ir_unop_saturate
Abdiel Janulgue
2014-08-31
1
-1
/
+4
*
glsl: Use the without_array predicate in some more places
Timothy Arceri
2014-08-19
1
-2
/
+1
*
mesa/program: add new derivative unops to the unexpected list
Ilia Mirkin
2014-08-14
1
-0
/
+4
*
mesa: move ShaderCompilerOptions into gl_constants
Marek Olšák
2014-08-11
1
-2
/
+2
*
glsl: Make it possible to ignore built-ins when matching signatures.
Kenneth Graunke
2014-08-04
1
-1
/
+1
*
exec_list: Make various places use the new length() method.
Connor Abbott
2014-07-15
1
-4
/
+1
*
glsl: add new expression types for interpolateAt*
Chris Forbes
2014-07-12
1
-0
/
+3
*
mesa: Use typed foreach_in_list instead of foreach_list.
Matt Turner
2014-07-01
1
-22
/
+9
*
glsl: Drop do_common_optimization's max_unroll_iterations parameter.
Kenneth Graunke
2014-04-11
1
-1
/
+0
*
glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().
Kenneth Graunke
2014-04-08
1
-1
/
+1
*
mesa: Clean up "unused parameter" warnings
Ian Romanick
2014-03-28
1
-3
/
+3
*
mesa/program: Constify find_variable_storage
Ian Romanick
2014-03-28
1
-3
/
+2
*
mesa/sso: rename Shader to the pointer _Shader
Gregory Hainaut
2014-03-25
1
-3
/
+3
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
1
-11
/
+12
*
glsl: Add a file argument to the IR printer.
Eric Anholt
2014-02-22
1
-1
/
+1
*
glsl: Add image type to the GLSL IR.
Francisco Jerez
2014-02-12
1
-0
/
+2
*
mesa: Replace _mesa_program_index_to_target with _mesa_shader_stage_to_program.
Paul Berry
2014-01-21
1
-1
/
+1
*
glsl: Convert piles of foreach_iter to the newer foreach_list macro.
Kenneth Graunke
2014-01-13
1
-13
/
+13
*
mesa: Use functions to convert gl_shader_stage to PROGRAM enum or pipe target.
Paul Berry
2014-01-09
1
-16
/
+1
*
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Paul Berry
2014-01-08
1
-1
/
+1
*
mesa: Use gl_shader::Stage instead of gl_shader::Type where possible.
Paul Berry
2014-01-08
1
-9
/
+8
*
mesa: Clean up nomenclature for pipeline stages.
Paul Berry
2014-01-08
1
-9
/
+9
*
Rename overloads of _mesa_glsl_shader_target_name().
Paul Berry
2013-12-30
1
-1
/
+1
*
glsl: move variables in to ir_variable::data, part II
Tapani Pälli
2013-12-12
1
-7
/
+7
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