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path: root/src/mesa/program/ir_to_mesa.cpp
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* i965/fs: Implement textureSize (TXS) on Gen5+.Kenneth Graunke2011-08-231-2/+5
* glsl: Add a new ir_txs (textureSize) opcode to ir_texture.Kenneth Graunke2011-08-231-0/+1
* ir_to_mesa: Remove incorrect usage of the 'struct' keyword on classes.Kenneth Graunke2011-08-191-2/+2
* ir_to_mesa: Emit a MAD(b, -a, b) for !a && bIan Romanick2011-08-161-0/+52
* ir_to_mesa: Implement ir_binop_all_equal using DP4 w/SGEIan Romanick2011-08-161-1/+12
* ir_to_mesa: Implement ir_binop_any_nequal using DP4 w/saturate or DP4 w/SLTIan Romanick2011-08-161-2/+20
* ir_to_mesa: Implement ir_unop_any using DP4 w/saturate or DP4 w/SLTIan Romanick2011-08-161-4/+23
* ir_to_mesa: Make ir_to_mesa_visitor::emit_dp return the instructionIan Romanick2011-08-161-7/+7
* ir_to_mesa: Implement ir_binop_logic_or using an add w/saturate or add w/SLTIan Romanick2011-08-161-4/+21
* ir_to_mesa: Implement ir_unop_logic_not using 1-xIan Romanick2011-08-161-1/+7
* ir_to_mesa: Replace open-coded swizzle_for_size()Eric Anholt2011-08-051-8/+1
* ir_to_mesa: Try to avoid emitting a MOV_SAT to saturate an expression tree.Eric Anholt2011-08-051-4/+24
* Merge branch 'glsl-to-tgsi'Bryan Cain2011-08-041-4/+4
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| * mesa: support boolean and integer-based parameters in prog_parameterBryan Cain2011-08-011-4/+4
* | ir_to_mesa: Emit warnings instead of errors for IR that can't be loweredIan Romanick2011-08-021-4/+24
* | ir_to_mesa: Use Add linker_error instead of fail_linkIan Romanick2011-08-021-31/+22
* | ir_to_mesa: Copy reladdr in src_reg(dst_reg) constructorIan Romanick2011-07-231-1/+1
* | ir_to_mesa: Add each relative address to the previousIan Romanick2011-07-231-0/+12
* | ir_to_mesa: typo fix in a comment.Eric Anholt2011-07-111-3/+3
* | ir_to_mesa: Allocate temporary instructions on the visitor's ralloc contextIan Romanick2011-07-061-16/+12
* | ir_to_mesa: "Support" u2f, i2u, and u2i operations by doing nothing.Kenneth Graunke2011-06-291-1/+3
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* mesa: Include shader target in dumps of GLSL source.Eric Anholt2011-05-271-1/+2
* ir_to_mesa: Emit TXD instruction.Kenneth Graunke2011-05-091-2/+11
* ir_to_mesa: remove set-but-unused variablesMarek Olšák2011-05-011-3/+2
* ir_to_mesa: silence signed/unsigned comparison warningsBrian Paul2011-04-111-2/+2
* ir_to_mesa: Use gl_register_file enum type rather than 'int'.Kenneth Graunke2011-04-051-5/+5
* ir_to_mesa: Unprefix ir_to_mesa_undef* and ir_to_mesa_address_reg.Kenneth Graunke2011-04-051-17/+13
* ir_to_mesa: Use emit overloads to avoid passing undef registers.Kenneth Graunke2011-04-051-4/+3
* ir_to_mesa: Rename ir_to_mesa_emit_*_opX methods to emit_*.Kenneth Graunke2011-04-051-211/+147
* ir_to_mesa: Use constructors to convert between src_reg and dst_reg.Kenneth Graunke2011-04-051-51/+66
* ir_to_mesa: Remove the "ir_to_mesa_" prefix on src_reg/dst_reg types.Kenneth Graunke2011-04-051-121/+121
* ir_to_mesa: Rename src_reg and dst_reg variables to src and dst.Kenneth Graunke2011-04-051-104/+101
* ir_to_mesa: Handle shadow compare w/projection and LOD bias correctlyIan Romanick2011-04-051-2/+26
* mesa: Fix ugly indentation left from previous commitIan Romanick2011-03-291-16/+15
* glsl: Calcluate Mesa state slots in front-end instead of back-endIan Romanick2011-03-291-39/+17
* mesa: Remove the CompileShader driver hook; it's just a no-op.Kenneth Graunke2011-03-171-20/+0
* ir_to_mesa: do not check the number of uniforms against hw limitsMarek Olšák2011-03-141-5/+3
* mesa: test against MaxUniformComponents in check_resources()Brian Paul2011-03-111-3/+3
* mesa: move location of some geometry program limitsBrian Paul2011-03-111-1/+1
* mesa: use check_resources() to check program against limitsBrian Paul2011-03-111-0/+58
* mesa: Do copy propagation across if-else-endif.José Fonseca2011-02-171-2/+28
* ir_to_mesa: Don't dereference a NULL pointer during copy propagationIan Romanick2011-02-111-0/+3
* mesa: Fix the Mesa IR copy propagation to not read past writes to the reg.Eric Anholt2011-02-081-7/+40
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-21/+21
* glsl: use 'this' pointer to be consistentBrian Paul2011-01-261-1/+1
* glsl: remove needless conditionalBrian Paul2011-01-261-14/+10
* glsl: move ir_var_out codeBrian Paul2011-01-261-7/+7
* glsl: move ir_var_system_value codeBrian Paul2011-01-261-5/+5
* glsl: use local var to simplify code a bitBrian Paul2011-01-261-22/+23
* mesa: Propagate gl_FragDepth layout from GLSL IR to Mesa IRChad Versace2011-01-261-0/+23