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pipe
Commit message (
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Author
Age
Files
Lines
*
gallium: clean-up, simplification of mipmapped textures
Brian
2008-02-12
9
-45
/
+44
*
gallium: update comment about buffer map flags
Brian
2008-02-11
1
-1
/
+1
*
gallium: fix fragment/vertex typo
Brian
2008-02-11
1
-1
/
+1
*
remove seperate llvm vs entry points
Zack Rusin
2008-02-11
1
-194
/
+0
*
start genering soa type code in llvm paths
Zack Rusin
2008-02-11
9
-12
/
+782
*
disable llvm for fragment shaders for now
Zack Rusin
2008-02-10
1
-0
/
+4
*
rewrite the way cpu engine is handled
Zack Rusin
2008-02-10
5
-158
/
+227
*
rewrite the way we handle ir in llvm code
Zack Rusin
2008-02-10
11
-970
/
+1079
*
add a stub of a lowering pass
Zack Rusin
2008-02-10
4
-0
/
+35
*
fix comment typos
Brian
2008-02-08
1
-2
/
+2
*
gallium: added draw_flush() call in softpipe_bind_sampler_state()
Brian
2008-02-08
1
-0
/
+2
*
failover: several fixes to failover pipe module
Jerome Glisse
2008-02-08
2
-24
/
+57
*
tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code.
Michel Dänzer
2008-02-07
2
-8
/
+17
*
pipebuffer: Fix reversed assertion.
Michel Dänzer
2008-02-07
1
-1
/
+1
*
Cell: silence unused var warnings
Brian
2008-02-06
1
-3
/
+1
*
gallium: #include p_debug.h since we use assert
Brian
2008-02-06
1
-0
/
+1
*
Cell: use mem_dup()
Brian
2008-02-06
2
-10
/
+3
*
gallium: use mem_dup()
Brian
2008-02-06
3
-15
/
+6
*
gallium: added mem_dup()
Brian
2008-02-06
1
-0
/
+14
*
gallium: change pipe->texture_create() to operate like the CSO functions
Brian
2008-02-06
9
-59
/
+60
*
gallium: add bitmap/drawpixels texcoord bias support
Brian
2008-02-06
1
-1
/
+1
*
gallium: Bring latest fixes.
José Fonseca
2008-02-07
2
-6
/
+19
*
gallium: Use p_debug.h instead of non-portable stdio.h/assert.h functions.
José Fonseca
2008-02-06
47
-182
/
+176
*
gallium: Add forgotten return type.
José Fonseca
2008-02-06
1
-1
/
+1
*
gallium: Cross-platform debugging helpers.
José Fonseca
2008-02-06
2
-0
/
+149
*
gallium: Portability guidelines.
José Fonseca
2008-02-06
1
-0
/
+43
*
Cell: remove accidentally added OPT_FLAGS lines
Brian
2008-02-05
1
-2
/
+0
*
Cell: SIMD-ize tri_linear_coeff(), use vector float for vertex attributes in ...
Brian
2008-02-05
1
-37
/
+75
*
Cell: re-enable inlined vertex buffers
Brian
2008-02-05
3
-12
/
+15
*
Cell: remove dummy fields, update/add some comments
Brian
2008-02-05
1
-8
/
+6
*
Cell: added cell_batch_alloc_aligned()
Brian
2008-02-05
2
-6
/
+24
*
Use _transpose_matrix4x4 from Cell SDK instead of my own version
Ian Romanick
2008-02-05
3
-59
/
+5
*
Add some debug messages
Ian Romanick
2008-02-05
1
-1
/
+7
*
More semi-trivial vectorization in the shader VM
Ian Romanick
2008-02-05
1
-35
/
+27
*
Vectorize vertex puller
Ian Romanick
2008-02-05
2
-129
/
+61
*
Vectorize all micro ops
Ian Romanick
2008-02-05
2
-683
/
+230
*
gallium: Use align_free to free aligned memory.
Michal Krol
2008-02-05
1
-1
/
+1
*
Cell: fix some alignment issues by aligning commands to 8-byte boundaries
Brian
2008-02-04
9
-61
/
+57
*
Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0
Brian
2008-02-04
1
-3
/
+1
*
Cell: don't use VEC_LITERAL macro, doesn't work w/ SDK 3.0
Brian
2008-02-04
2
-32
/
+33
*
Cell: move float4 typedef (temporary datatype)
Brian
2008-02-04
2
-7
/
+6
*
Cell: fix small sampling error in sample_texture_bilinear()
Brian
2008-02-04
1
-0
/
+2
*
Cell: texture sampler functions always return vector float now
Brian
2008-02-04
4
-32
/
+29
*
Cell: added spu_unpack_A8R8G8B8()
Brian
2008-02-04
1
-0
/
+15
*
Cell: fix typo
Brian
2008-02-04
1
-1
/
+1
*
Cell: some basic blending code
Brian
2008-02-04
4
-0
/
+105
*
Cell: replace float 4 with vector float in eval_coeff()
Brian
2008-02-04
1
-16
/
+17
*
Cell: emit blend state to SPUs
Brian
2008-02-04
4
-1
/
+26
*
Cell: choose bilinear vs. nearest filtering according to sampler state
Brian
2008-02-04
5
-6
/
+12
*
Cell: improved bilinear filtering
Brian
2008-02-04
1
-8
/
+19
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