Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fix some draw_arrays issues. | Brian | 2007-08-19 | 6 | -148/+38 |
| | | | | | | We weren't mapping all the needed vertex array buffers. Move array state that was temporarily in draw_context to softpipe_context. Remove a bunch of dead code. | ||||
* | more work on vertex shaders, now using vertex shaders instead of TnL module ↵ | Brian | 2007-08-18 | 2 | -7/+59 |
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* | fix edgeflag bug | Brian | 2007-08-17 | 1 | -2/+4 |
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* | pack output vertex attributes in sequential slots | Brian | 2007-08-17 | 1 | -6/+16 |
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* | write outputs according to vs.outputs_written | Brian | 2007-08-17 | 1 | -4/+13 |
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* | added outputs_written field to pipe_shader_state | Brian | 2007-08-17 | 1 | -1/+2 |
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* | load machine.Inputs based on vs.inputs_read | Brian | 2007-08-17 | 1 | -26/+15 |
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* | added pipe ptr to draw_context | Brian | 2007-08-17 | 2 | -8/+4 |
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* | compute clipmask | Brian | 2007-08-17 | 1 | -16/+51 |
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* | define CLIP_LEFT/RIGHT etc | Brian | 2007-08-17 | 2 | -3/+13 |
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* | shade four vertices at a time | Brian | 2007-08-17 | 1 | -79/+92 |
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* | added align16() function | Brian | 2007-08-17 | 1 | -0/+16 |
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* | added uint64 type | Brian | 2007-08-17 | 1 | -4/+6 |
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* | assertions | Brian | 2007-08-17 | 2 | -1/+10 |
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* | Break mesa dependencies. | michal | 2007-08-16 | 1 | -6/+66 |
| | | | | Silence compiler warnings. | ||||
* | Silence compiler warnings. | michal | 2007-08-16 | 1 | -55/+63 |
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* | Break mesa dependencies. | michal | 2007-08-16 | 1 | -3/+1 |
| | | | | Silence compiler warnings. | ||||
* | Silence compiler warnings. | michal | 2007-08-16 | 1 | -5/+5 |
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* | Define ffs() for __WIN32__ & __MSC__. | michal | 2007-08-16 | 1 | -1/+13 |
| | | | | Break mesa dependencies. | ||||
* | Define __WIN32__. | michal | 2007-08-16 | 1 | -0/+6 |
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* | Cosmetic changes. | michal | 2007-08-16 | 1 | -11/+16 |
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* | Remove many dependencies on mesa headers. | Brian | 2007-08-16 | 14 | -137/+214 |
| | | | | To build with mesa, need -DMESA in makefile/config file. | ||||
* | misc changes to support vertex shaders (disabled by default) | Brian | 2007-08-16 | 1 | -0/+1 |
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* | run real vertex shaders, a total hack for now | Brian | 2007-08-16 | 1 | -0/+163 |
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* | Begin added vertex shader state/support. | Brian | 2007-08-16 | 7 | -13/+23 |
| | | | | | Renamed pipe_fs_state to pipe_shader_state since it can be used for both vertex and fragment shader info. | ||||
* | disable Z value scaling - it's done in sp_quad_depth_test.c | Brian | 2007-08-16 | 1 | -2/+3 |
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* | move the draw_alloc/free_tmps() functions to draw_prim.c | Brian | 2007-08-16 | 2 | -24/+27 |
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* | Remove GL/mesa types, rearrange things into more logical groups | Brian | 2007-08-16 | 1 | -40/+41 |
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* | Add missing inlcude directory. | michal | 2007-08-16 | 1 | -1/+2 |
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* | Copy fragment z if the fragment shader does not write depth on its own.` | michal | 2007-08-16 | 1 | -3/+30 |
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* | Drawing code refactoring. | Brian | 2007-08-16 | 3 | -885/+38 |
| | | | | | Move code duplicated between draw_vb.c and sp_draw_arrays.c into draw_prim.c draw_vb.c will eventually go away, but this seems like a good step anyway. | ||||
* | point/line/polygon drawing (factored out of draw_vb.c) | Brian | 2007-08-16 | 2 | -0/+542 |
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* | Silence warnings. | michal | 2007-08-16 | 1 | -2/+2 |
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* | Silence warnings. | michal | 2007-08-16 | 1 | -6/+6 |
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* | Silence warnings. | michal | 2007-08-16 | 1 | -7/+6 |
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* | Silence warnings. | michal | 2007-08-16 | 1 | -5/+5 |
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* | Use 'f' for float suffix. | michal | 2007-08-16 | 1 | -1/+1 |
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* | Remove mesa include directories, be stricter about include paths. | Keith Whitwell | 2007-08-15 | 5 | -10/+1 |
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* | added PIPE_PRIM_x tokens (matching GL), use in a few places | Brian | 2007-08-15 | 2 | -45/+59 |
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* | Hook in new draw_arrays() code, disabled for now. | Brian | 2007-08-15 | 4 | -6/+36 |
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* | softpipe_draw_arrays() function | Brian | 2007-08-15 | 1 | -0/+663 |
| | | | | | | | Also includes: Temporary stand-in for vertex program execution. draw_prim() code post-transform vertex cache | ||||
* | added new draw_arrays() | Brian | 2007-08-15 | 1 | -0/+6 |
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* | added vertex array info fields | Brian | 2007-08-15 | 1 | -0/+7 |
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* | added draw_set_vertex_array_info() | Brian | 2007-08-15 | 2 | -0/+20 |
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* | comment | Brian | 2007-08-15 | 1 | -1/+4 |
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* | Add UsageMask to DECLARATION in TGSI. | michal | 2007-08-15 | 11 | -251/+276 |
| | | | | | Interpolate FS attributes in the shader. Do not copy WPOS in FS. | ||||
* | Add declaration_semantic token to TGSI. | michal | 2007-08-15 | 7 | -85/+205 |
| | | | | | Cosmetic changes, GLuint -> unsigned. Preserve mesa gl_fragment_program DEPTH and COLOR semantics. | ||||
* | Declare fragment shader output registers. | michal | 2007-08-15 | 1 | -27/+77 |
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* | Cleanup, do not use fp_attr_to_slot[] mapping array. | michal | 2007-08-15 | 1 | -99/+52 |
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* | added state funcs for vertex buffer/element info | Brian | 2007-08-15 | 3 | -0/+12 |
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