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* Reserve the accurate number of dwords in the batch buffer.José Fonseca2007-10-291-5/+3
* Start a vertex buffer constuction stage for i915 based on Keith's draft done ...José Fonseca2007-10-293-0/+321
* Remove unused static functions.Michal Krol2007-10-281-24/+0
* Replace supported_formats with is_format_supported interface.Michal Krol2007-10-285-22/+24
* Use FREE and MALLOC instead of free and malloc.Michal Krol2007-10-283-3/+5
* Rework sse-utility function calls.Michal Krol2007-10-281-154/+111
* Control FS TGSI dumping with GALLIUM_DUMP_FS env variable.michal2007-10-283-0/+9
* Fix newlines.michal2007-10-281-10/+10
* Use FREE instead of free. Fix newlines.michal2007-10-2712-31/+37
* Enable SSE path.michal2007-10-271-2/+2
* Use PIPE_FORMAT in state tracker.michal2007-10-271-1/+1
* Respect use_sse flag.michal2007-10-272-4/+3
* Fix SSE bug.michal2007-10-271-2/+1
* Add #ifs.michal2007-10-271-1/+4
* vertex_element::src_format needs 32 bits.michal2007-10-271-1/+1
* Respect use_sse flag.michal2007-10-271-12/+15
* Enable SSE2 for fragment shaders.michal2007-10-274-17/+29
* Enable SSE2 for vertex shaders.michal2007-10-272-12/+12
* Fix YCBCR macro.michal2007-10-271-224/+224
* Fix alignment problems.michal2007-10-272-28/+37
* Remove GL dependencies.michal2007-10-271-21/+21
* Define destroy method called by softpipe's destructor.michal2007-10-2712-0/+78
* Silence compiler warnings.michal2007-10-271-5/+5
* Silence compiler warnings.michal2007-10-271-3/+3
* Call quad stage destructors.michal2007-10-271-0/+12
* Remove llvm and sse2 dependencies.michal2007-10-271-10/+0
* Move format definitions from p_defines.h to p_format.h.michal2007-10-272-92/+228
* Add sse2_program to draw_vertex_shader.michal2007-10-271-1/+2
* Silence compiler warnings.michal2007-10-271-1/+1
* Remove llvm dependencies.michal2007-10-271-4/+3
* New comments, replace //-style with /* */Brian2007-10-272-8/+51
* indentation fixesBrian2007-10-271-26/+26
* s/GLbitfield/uint/Brian2007-10-271-2/+2
* remove #define MESA stuffBrian2007-10-271-5/+0
* s/256/TGSI_EXEC_NUM_IMMEDIATES/Brian2007-10-271-1/+1
* indentation fixesBrian2007-10-271-20/+20
* Comments about texture instructions and the src regsBrian2007-10-271-8/+12
* Remove remnants of softpipe_surface.Brian2007-10-279-145/+41
* ObsoleteBrian2007-10-272-11/+0
* Move mesa_to_tgsi.[ch] into state tracker.Brian2007-10-272-828/+0
* Fix up handling of immediate values for TGSI shaders.Brian2007-10-263-21/+9
* Re-implement GLSL texture sampler variables.Brian2007-10-2612-1/+54
* Hold a stack of temporaries so that we can redeclare themZack Rusin2007-10-263-1/+27
* convert OPCODE_END -> TGSI_OPCODE_RETBrian2007-10-261-1/+1
* if we hit RET w/ empty call stack, haltBrian2007-10-261-7/+7
* Initial support for immediate values in TGSI programs.Brian2007-10-264-7/+74
* Get basic function calls working in the shaders.Zack Rusin2007-10-266-25/+190
* Fix swizzle fetching in tgsi_util_get_full_src_register_extswizzle. ShortenZack Rusin2007-10-263-61/+25
* Make ret part of the instruction block instead of implicitelyZack Rusin2007-10-263-2/+7
* surface_alloc() is now a winsys function.Brian2007-10-266-69/+257