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* Rename/move some files to modularize the primitive/draw code.Brian2007-07-099-0/+0
* Fix function names.michal2007-07-061-2/+2
* Indent.michal2007-07-061-148/+171
* Softpipe: import TGSI tree. Not hooked-up yet.michal2007-07-0519-0/+7200
* SIMD commentsBrian2007-07-032-0/+5
* hook in state tracking for blend colorBrian2007-07-034-0/+18
* added blend_colorBrian2007-07-031-0/+1
* Rewrite blending in terms of SIMD operations.Brian2007-07-031-107/+324
* clarify that line_stipple_factor is in [0,255] corresponding to GL's range of...Brian2007-07-031-1/+1
* rename a few structs (use _state suffix consistantly), reorder/sort fields in...Brian2007-07-027-24/+24
* added buffer_data(), buffer_sub_data() to pipe_bufferBrian2007-06-291-0/+3
* more work on tex objects, surfaces, mappable buffersBrian2007-06-291-19/+65
* added texture types and mapping typesBrian2007-06-291-1/+15
* s/G_CONTEXT_H/SP_CONTEXT_H/Brian2007-06-291-3/+3
* consolidate point/line state into pipe_setup_stateBrian2007-06-266-30/+13
* fix logic error in updating of quad's Z values. Basic depth testing works nowBrian2007-06-251-1/+1
* clean-upsBrian2007-06-251-7/+2
* emit quad->outputs.depth[], hack need_zBrian2007-06-251-3/+11
* Restructure z test code slightly.Keith Whitwell2007-06-241-33/+24
* initial texture object, texture format codeBrian2007-06-227-0/+56
* more texture sampler workBrian2007-06-226-5/+70
* added blend commentsBrian2007-06-221-7/+7
* Assorted token renaming/removal, minor state changes, etc.Brian2007-06-227-57/+46
* alpha test and misc changesBrian2007-06-215-1/+89
* checkpoint: implement z/depth testingBrian2007-06-208-15/+113
* Remove dependency on vf.h in public headersKeith Whitwell2007-06-206-4/+12
* update includes (s/tile/quad/)Brian2007-06-206-6/+6
* Rename "tile" files to "quad".Brian2007-06-206-0/+0
* only blend active pixels in the quadBrian2007-06-201-93/+98
* quad blending works now, but many blend terms need to be added in blend_quad().Brian2007-06-204-24/+184
* Initial implementation of a software pipeline for quad rasterization (fragmen...Brian2007-06-2010-23/+249
* actually use new glClear codeBrian2007-06-201-5/+5
* implement softpipe clearing (untested)Brian2007-06-203-2/+39
* Initial work for glClear(), clear color state.Brian2007-06-208-6/+122
* hook up point stateBrian2007-06-196-59/+129
* Re-org of surface/framebuffer state.Brian2007-06-196-97/+29
* add point/line/polygon stateBrian2007-06-192-0/+41
* Added alpha test state.Brian2007-06-183-13/+23
* Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens.Brian2007-06-181-18/+12
* s/PRIM_H/SP_STATE_H/Brian2007-06-151-2/+2
* framebuffer stateBrian2007-06-154-1/+19
* In softpipe_set_viewport() use ordinary (struct) assignment to update softpip...Brian2007-06-151-1/+1
* initial framebuffer stateBrian2007-06-153-1/+18
* Rename directories again?!Keith Whitwell2007-06-1428-4654/+141
* Renamed softpipe directories and files to something less confusing.Keith Whitwell2007-06-1455-0/+9429