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* Silence compiler warnings.michal2007-10-271-3/+3
* Call quad stage destructors.michal2007-10-271-0/+12
* Remove llvm and sse2 dependencies.michal2007-10-271-10/+0
* Move format definitions from p_defines.h to p_format.h.michal2007-10-272-92/+228
* Add sse2_program to draw_vertex_shader.michal2007-10-271-1/+2
* Silence compiler warnings.michal2007-10-271-1/+1
* Remove llvm dependencies.michal2007-10-271-4/+3
* New comments, replace //-style with /* */Brian2007-10-272-8/+51
* indentation fixesBrian2007-10-271-26/+26
* s/GLbitfield/uint/Brian2007-10-271-2/+2
* remove #define MESA stuffBrian2007-10-271-5/+0
* s/256/TGSI_EXEC_NUM_IMMEDIATES/Brian2007-10-271-1/+1
* indentation fixesBrian2007-10-271-20/+20
* Comments about texture instructions and the src regsBrian2007-10-271-8/+12
* Remove remnants of softpipe_surface.Brian2007-10-279-145/+41
* ObsoleteBrian2007-10-272-11/+0
* Move mesa_to_tgsi.[ch] into state tracker.Brian2007-10-272-828/+0
* Fix up handling of immediate values for TGSI shaders.Brian2007-10-263-21/+9
* Re-implement GLSL texture sampler variables.Brian2007-10-2612-1/+54
* Hold a stack of temporaries so that we can redeclare themZack Rusin2007-10-263-1/+27
* convert OPCODE_END -> TGSI_OPCODE_RETBrian2007-10-261-1/+1
* if we hit RET w/ empty call stack, haltBrian2007-10-261-7/+7
* Initial support for immediate values in TGSI programs.Brian2007-10-264-7/+74
* Get basic function calls working in the shaders.Zack Rusin2007-10-266-25/+190
* Fix swizzle fetching in tgsi_util_get_full_src_register_extswizzle. ShortenZack Rusin2007-10-263-61/+25
* Make ret part of the instruction block instead of implicitelyZack Rusin2007-10-263-2/+7
* surface_alloc() is now a winsys function.Brian2007-10-266-69/+257
* clean-up, simplify some tile code, more to comeBrian2007-10-252-189/+63
* Move region_alloc() and region_release() to pipe_winsys.Brian2007-10-255-129/+18
* Move the get/put_tile() functions to pipe_context.Brian2007-10-2515-91/+159
* tex commentsBrian2007-10-251-3/+11
* added some commentsBrian2007-10-252-0/+6
* update TILE_TOP/BOTTOM_* values to match softpipeBrian2007-10-251-4/+4
* s/GLfloat/float/, s/GLint/int/, etcBrian2007-10-251-81/+81
* Briefly describe the buffer management interface.José Fonseca2007-10-251-11/+20
* Implement loopsZack Rusin2007-10-253-5/+91
* Fix nested swizzles. Actually fetch the destination contentsZack Rusin2007-10-252-4/+9
* Fix nested conditionalsZack Rusin2007-10-252-12/+2
* Implement else ops.Zack Rusin2007-10-253-2/+18
* set vcache.referenced bit alwayskeithw2007-10-251-13/+5
* Make branching work :) Simply allow output variables as validZack Rusin2007-10-243-2/+31
* Simplify branch handling. Prepare for proper decleration extraction.Zack Rusin2007-10-244-70/+38
* Revert "Undo indexOffset change (I think, git???)"Brian2007-10-245-14/+10
* Undo indexOffset change (I think, git???)Brian2007-10-245-10/+14
* print CAL labelBrian2007-10-241-0/+1
* fix bug in RET codeBrian2007-10-241-0/+1
* better debug outputBrian2007-10-241-1/+5
* a bit more work for optimizing clears in tile cache (not enabled yet)Brian2007-10-243-28/+101
* get_tile() for z16, z32, s8z24 surfaces needs to return 4 floats per pixel (f...Brian2007-10-241-9/+18
* Add copyright headers and do some cleanups.Zack Rusin2007-10-248-25/+249