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* Remove "static region" support.Keith Whitwell2007-08-031-14/+0
* added pipe->supported_formats()Brian2007-08-022-0/+42
* more formatsBrian2007-08-021-15/+19
* pipe->clear() now takes a surface, rather than color/depth/stencil flags.Brian2007-08-023-107/+12
* Fix make recursion.Keith Whitwell2007-08-021-2/+0
* Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian2007-08-024-2/+89
* Remove references to accum buffers in softpipe.Keith Whitwell2007-08-024-15/+3
* add PIPE_MASK_RGBABrian2007-08-021-0/+2
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-08-023-61/+21
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| * Remove remnants of i915 texture-from-pbo code.Keith Whitwell2007-08-022-12/+0
| * Reroute some clear functionality.Keith Whitwell2007-08-021-49/+21
* | implement masking in sp_region_fill()Brian2007-08-011-11/+48
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* get cliprect bounds after softpipe_update_derived()Brian2007-08-011-4/+9
* Re-implement intelClear() in terms of softpipe_clear(). Pretty simple/small ...Brian2007-08-011-9/+26
* More work on glClear.Brian2007-08-013-45/+87
* s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian2007-08-014-32/+35
* Checkpoint: glClear changes - working, bug very rough.Brian2007-08-013-15/+131
* Build libsoftpipe.aKeith Whitwell2007-08-016-4/+108
* Obsolete.Brian2007-07-312-250/+0
* Redesign pipe_surface in terms of pipe_region.Brian2007-07-318-144/+462
* Lift region-related functions up to the pipe interface.Brian2007-07-312-1/+98
* 32 and z24s8 softpipe buffersBrian2007-07-303-32/+157
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-07-305-7/+179
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| * Lots of improvements to the surface-related code.Brian2007-07-304-7/+177
| * compute scale for Z24 buffersBrian2007-07-301-0/+2
* | Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-07-302-9/+31
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| * map/unmap surfaces before/after renderingBrian2007-07-301-0/+31
| * remove old commentsBrian2007-07-301-9/+0
* | renaming, comments, clean-upBrian2007-07-271-35/+27
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* Clip triangles against softpipe->cliprect which includes scissor and surface ...Brian2007-07-272-44/+36
* remove obsolete commentsBrian2007-07-271-3/+0
* Maintain cliprect (scissor) info in sp_state_derived.c.Brian2007-07-273-31/+52
* Implement point/line quad clipping. Not quite as efficient as it probably co...Brian2007-07-271-19/+70
* s/SP_TILE_H/SP_QUAD_H/Brian2007-07-271-3/+3
* init quad.coverage values to 1.0 in case line AA is enabled so that we see so...Brian2007-07-271-0/+7
* Avoid unnecessary input attrib copy by aligning exec_machine attribs.michal2007-07-271-35/+44
* Implement line stippling.Brian2007-07-2510-3/+90
* rename some varsBrian2007-07-251-9/+9
* implement DDX, DDY instructionsBrian2007-07-252-2/+38
* Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.Brian2007-07-251-6/+7
* patch things up enough to allow texture sampling to workBrian2007-07-251-0/+21
* use consistent indentationBrian2007-07-241-373/+361
* check return value of tgsi_parse_init()Brian2007-07-241-4/+21
* added PROGRAM_NAMED_PARAM in map_register_file()Brian2007-07-241-1/+1
* Add VF_ATTRIB_VAR0..7 for varying variables.Brian2007-07-241-0/+10
* added PROGRAM_UNIFORM to map_register_file()Brian2007-07-241-0/+1
* commentsBrian2007-07-241-5/+22
* s/GLuint/GLbitfield/Brian2007-07-241-1/+1
* Compute need_z and need_w properly and use the correct const/linear/perspecti...Brian2007-07-242-17/+36
* Fix a typo (i << i) that was fouling up the vertex layout info.Brian2007-07-241-4/+7