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* add missing break stmtBrian2007-08-101-0/+1
* added pipe_surface_unreference()Brian2007-08-101-0/+11
* include surface.offset in address calculationsBrian2007-08-101-10/+24
* Missing filesKeith Whitwell2007-08-102-0/+491
* Give softpipe a native texture layout of its own.Keith Whitwell2007-08-101-3/+344
* Add printf handlers, pass pci id and move texlayout code to driver.Keith Whitwell2007-08-102-0/+8
* Pass pci_id to i915_create()Keith Whitwell2007-08-103-7/+43
* Add a printf method to winsys and use for all debugging.Keith Whitwell2007-08-107-109/+164
* Add a printf method to winsys. Not currently used.Keith Whitwell2007-08-101-0/+4
* flesh out w/ more formats, y=0=top conventionBrian2007-08-101-148/+116
* export softpipe_init_surface_funcs()Brian2007-08-092-7/+7
* added null ptr checksBrian2007-08-091-4/+9
* Split texfilter enums to match common hardware usage.Keith Whitwell2007-08-093-15/+19
* move viewport Y inversion to state trackerBrian2007-08-091-13/+0
* Add more i915 state packets.Keith Whitwell2007-08-0910-156/+527
* Remove unused fileKeith Whitwell2007-08-091-141/+0
* invert Y axis with the viewport transformation to put things right side upBrian2007-08-091-1/+14
* vertex colors are ARGBBrian2007-08-091-7/+8
* Missing filesKeith Whitwell2007-08-092-0/+515
* Some basic state - blend and ztest sort of work.Keith Whitwell2007-08-096-8/+88
* Emit drawrect command as we no longer ask the kernel to do this.Keith Whitwell2007-08-091-0/+13
* Don't reemit hardware state *every* primitive.Keith Whitwell2007-08-094-1/+11
* *numFormats = 3Brian2007-08-091-1/+1
* Checkpoint intel_renderbuffer removal.Brian2007-08-091-2/+0
* Update opcode list.michal2007-08-092-3/+54
* Further opcode list reorg.michal2007-08-091-20/+21
* Quieten TGSIKeith Whitwell2007-08-092-5/+12
* Tweaks to state emit, acheives first hw triangles from a pipe driver.Keith Whitwell2007-08-094-9/+20
* Pull in debug code for human-readable batchbuffer dumps.Keith Whitwell2007-08-093-254/+704
* Add flush/finish functionality to pipe.Keith Whitwell2007-08-0912-2/+212
* Declare missing opcode aliases. Declare SGN opcode.michal2007-08-091-3/+11
* clean-upBrian2007-08-081-10/+9
* use surface offset value in get_tile()Brian2007-08-081-2/+12
* initial lod/mipmap texture supportedBrian2007-08-083-9/+47
* added assertionBrian2007-08-081-0/+2
* print_vertex func for debuggingBrian2007-08-081-1/+19
* Add D3D9 opcodes up to ps_2_x and vs_2_x.michal2007-08-081-1/+316
* The i915simple driver now runs well enough to lock up hardware.Keith Whitwell2007-08-084-19/+23
* Call init_state_funcsKeith Whitwell2007-08-081-0/+1
* remove unused filekeithw2007-08-081-145/+0
* remove unused filekeithw2007-08-081-37/+0
* very simple texture cache implementationBrian2007-08-082-2/+29
* fix qs->next testsBrian2007-08-0811-11/+13
* add quad_stage::begin() funcsBrian2007-08-0811-0/+74
* Add a quad_stage::begin() method to do per-primitive preparations (like setti...Brian2007-08-083-13/+48
* Hook up i915simple. Doesn't compile.Keith Whitwell2007-08-086-19/+15
* rewrite texture sampling code (smaller, simpler)Brian2007-08-082-246/+127
* add lambda param to get_sample()Brian2007-08-082-11/+11
* sketch out 1D/3D/cube texture samplingBrian2007-08-081-2/+154
* added PIPE_TEX_FACE_*Brian2007-08-081-8/+14