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src
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mesa
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pipe
Commit message (
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Author
Age
Files
Lines
*
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
7
-91
/
+16
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
4
-70
/
+14
*
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
11
-372
/
+477
*
implement draw_elements()
Brian
2007-08-20
4
-8
/
+51
*
remove debug printf
Brian
2007-08-20
1
-1
/
+0
*
call draw_trim()
Brian
2007-08-20
1
-4
/
+8
*
fix cache overflow bug in get_vertex()
Brian
2007-08-20
1
-3
/
+4
*
Merge branch 'softpipe_0_1_branch' of git+ssh://
[email protected]
/gi...
Brian
2007-08-20
8
-153
/
+107
|
\
|
*
Fix some draw_arrays issues.
Brian
2007-08-19
6
-148
/
+38
|
*
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-18
2
-7
/
+59
|
*
fix edgeflag bug
Brian
2007-08-17
1
-2
/
+4
|
*
pack output vertex attributes in sequential slots
Brian
2007-08-17
1
-6
/
+16
*
|
replace memcpy() with assignment, better type safety
Brian
2007-08-17
1
-1
/
+1
*
|
added CLIP_x_SHIFT vals
Brian
2007-08-17
1
-0
/
+16
|
/
*
write outputs according to vs.outputs_written
Brian
2007-08-17
1
-4
/
+13
*
added outputs_written field to pipe_shader_state
Brian
2007-08-17
1
-1
/
+2
*
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
1
-26
/
+15
*
added pipe ptr to draw_context
Brian
2007-08-17
2
-8
/
+4
*
compute clipmask
Brian
2007-08-17
1
-16
/
+51
*
define CLIP_LEFT/RIGHT etc
Brian
2007-08-17
2
-3
/
+13
*
shade four vertices at a time
Brian
2007-08-17
1
-79
/
+92
*
added align16() function
Brian
2007-08-17
1
-0
/
+16
*
added uint64 type
Brian
2007-08-17
1
-4
/
+6
*
assertions
Brian
2007-08-17
2
-1
/
+10
*
Break mesa dependencies.
michal
2007-08-16
1
-6
/
+66
*
Silence compiler warnings.
michal
2007-08-16
1
-55
/
+63
*
Break mesa dependencies.
michal
2007-08-16
1
-3
/
+1
*
Silence compiler warnings.
michal
2007-08-16
1
-5
/
+5
*
Define ffs() for __WIN32__ & __MSC__.
michal
2007-08-16
1
-1
/
+13
*
Define __WIN32__.
michal
2007-08-16
1
-0
/
+6
*
Cosmetic changes.
michal
2007-08-16
1
-11
/
+16
*
Remove many dependencies on mesa headers.
Brian
2007-08-16
14
-137
/
+214
*
misc changes to support vertex shaders (disabled by default)
Brian
2007-08-16
1
-0
/
+1
*
run real vertex shaders, a total hack for now
Brian
2007-08-16
1
-0
/
+163
*
Begin added vertex shader state/support.
Brian
2007-08-16
7
-13
/
+23
*
disable Z value scaling - it's done in sp_quad_depth_test.c
Brian
2007-08-16
1
-2
/
+3
*
move the draw_alloc/free_tmps() functions to draw_prim.c
Brian
2007-08-16
2
-24
/
+27
*
Remove GL/mesa types, rearrange things into more logical groups
Brian
2007-08-16
1
-40
/
+41
*
Add missing inlcude directory.
michal
2007-08-16
1
-1
/
+2
*
Copy fragment z if the fragment shader does not write depth on its own.`
michal
2007-08-16
1
-3
/
+30
*
Drawing code refactoring.
Brian
2007-08-16
3
-885
/
+38
*
point/line/polygon drawing (factored out of draw_vb.c)
Brian
2007-08-16
2
-0
/
+542
*
Silence warnings.
michal
2007-08-16
1
-2
/
+2
*
Silence warnings.
michal
2007-08-16
1
-6
/
+6
*
Silence warnings.
michal
2007-08-16
1
-7
/
+6
*
Silence warnings.
michal
2007-08-16
1
-5
/
+5
*
Use 'f' for float suffix.
michal
2007-08-16
1
-1
/
+1
*
Remove mesa include directories, be stricter about include paths.
Keith Whitwell
2007-08-15
5
-10
/
+1
*
added PIPE_PRIM_x tokens (matching GL), use in a few places
Brian
2007-08-15
2
-45
/
+59
*
Hook in new draw_arrays() code, disabled for now.
Brian
2007-08-15
4
-6
/
+36
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