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* Initial implementation of surface tile caching.Brian2007-10-199-72/+129
| | | | | | Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now.
* Tile cache functions.Brian2007-10-192-0/+289
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* remove old commentBrian2007-10-181-5/+0
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* fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debuggingBrian2007-10-181-6/+9
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* Change type of shader->executable field from void * to generic function pointer.Brian2007-10-182-5/+7
| | | | Fix warnings in draw_create_vertex_shader()
* added const qualifiersBrian2007-10-182-4/+4
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* better debug code, silence some warningsBrian2007-10-181-6/+13
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* fix logic error in stipple_quad() (point/line fragments were getting dropped)Brian2007-10-181-3/+4
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* Corrected the file permissions in src/mesa/pipe.Oliver McFadden2007-10-1812-0/+0
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* pipe/draw/draw_context.c:47: error: 'false' undeclared (first use in this ↵Oliver McFadden2007-10-181-1/+1
| | | | function)
* sp_context.c:255: error: 'false' undeclared (first use in this function)Oliver McFadden2007-10-181-1/+1
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* fix interpolation bug in nearest-image/linear-mipmap filteringBrian2007-10-171-1/+1
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* Replace repeat_remainder() with simpler macro that just casts args to unsigned.Brian2007-10-171-13/+6
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* reorder params to get_texel()Brian2007-10-171-31/+32
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* implement 3D texture samplingBrian2007-10-171-1/+111
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* don't crash if texture border is used (unsupported for now)Brian2007-10-171-0/+3
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* fix square point rasterizationBrian2007-10-171-31/+43
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* lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1Brian2007-10-161-1/+1
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* front/back determination was wrongBrian2007-10-161-1/+1
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* Update mask calculations for point drawing.Brian2007-10-161-10/+10
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* Fix broken polygon stippling (see comments for details).Brian2007-10-161-5/+27
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* Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout.Brian2007-10-162-15/+16
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* fix perspective-interpolated attribs for points, liensBrian2007-10-161-7/+43
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* finish remaining blend modesBrian2007-10-151-13/+218
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* implement logicopBrian2007-10-152-2/+145
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* remove commented out #includeBrian2007-10-151-1/+0
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* formattingBrian2007-10-151-6/+6
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* fix logic for printing extended swizzlesBrian2007-10-151-13/+15
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* add 'normalized_coords' field to pipe_sampler_stateBrian2007-10-154-12/+20
| | | | | | This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit.
* feedback/rasterpos fix-upsBrian2007-10-153-0/+57
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* Change 'drawing' field to boolean.Brian2007-10-152-3/+3
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* remove unused includesBrian2007-10-151-2/+0
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* check for extended swizzles, added TGSI_OPCODE_KILPBrian2007-10-151-5/+28
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* added print_texkil_op()Brian2007-10-151-1/+16
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* 16-bit RGBA surface format for accum buffersBrian2007-10-142-115/+168
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* inequality tests were backwardBrian2007-10-131-6/+6
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* Check texture format in get_texel() to handle depth textures.Brian2007-10-131-4/+17
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* added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ↵Brian2007-10-131-3/+80
| | | | ignore stencil
* added code to print extended swizzlesBrian2007-10-121-0/+20
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* change exec_kilp() to only touch lowest four bits in kilmaskBrian2007-10-121-3/+3
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* Init draw->prim = ~0Brian2007-10-111-0/+2
| | | | We weren't rendering correctly if the first thing drawn was a point (PRIM_MODE_POINT=0).
* Added user_buffer_create() methodBrian2007-10-101-0/+6
| | | | | | This is used to wrap user-space data in a pipe buffer object to allow more uniform treatment of various things. For example, wrapping client-side vertex arrays so they look like VBOs.
* added SSCALED cases in fetch_attrib4()Brian2007-10-101-0/+14
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* update comments (s/softpipe/gallium/ etc)Brian2007-10-101-20/+18
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* minor optimization for color/z resultsBrian2007-10-101-15/+30
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* disable some assertions which pop up during window resize, but can be ↵Brian2007-10-101-1/+2
| | | | ignored for now
* fix get_result_vector() since fp output slots are not fixed anymoreBrian2007-10-102-8/+25
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* fix softpipe_clear() to handle ps->offset!=0 (such as when rendering to ↵Brian2007-10-101-2/+8
| | | | texture and level!=0)
* free/unreference pipe_surface in get_texel()Brian2007-10-101-0/+2
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* use pipe_region_reference() in softpipe_get_tex_surface() to fix refcount errorBrian2007-10-101-1/+1
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