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* initial support for PIPE_FORMAT_Z24_S8Brian2007-11-201-0/+2
* optimize earlyz_quad(), add comments, remove unneeded #includesBrian2007-11-191-21/+13
* optimize linear_interpolation(), perspective_interpolation() functionsBrian2007-11-191-25/+18
* Implement early depth test.Michal Krol2007-11-186-25/+150
* Proper fence reference counting.José Fonseca2007-11-173-2/+11
* more convenient debug codeBrian2007-11-161-2/+10
* note problem with fragment coord Y orientationBrian2007-11-161-0/+4
* added a clip-bypass flag to rasterizer stateBrian2007-11-162-0/+2
* Include fences in the i915simple winsys interface.José Fonseca2007-11-154-8/+26
* comments, assertionsBrian2007-11-092-4/+8
* minor simplifcation in vertex_fetch()Brian2007-11-091-8/+1
* Reorganize user-space vertex fields in draw_context into 'user' group.Brian2007-11-088-32/+45
* remove unneeded #includes, added assertion in draw_compute_vertex_size()Brian2007-11-081-4/+2
* Remove unneeded header, draw_prim.hBrian2007-11-081-11/+0
* Fix minor logic error in get_queued_prim() which caused flushing when there w...Brian2007-11-081-1/+7
* new commentsBrian2007-11-081-2/+2
* remove unneeded #includesBrian2007-11-081-2/+0
* comments, remove unneeded #includesBrian2007-11-081-4/+12
* For TGSI_TEXTURE_2D/RECT, need to provide 3 coords (STP) in case shadow compa...Brian2007-11-081-7/+9
* Implement shadow comparisons.Brian2007-11-081-1/+67
* use pipe_surface_reference() in sp_tile_cache_set_surface()Brian2007-11-081-1/+1
* fix bad width/height code in softpipe_clear()Brian2007-11-081-3/+2
* Remove TGSI_OPCODE_TXPBrian2007-11-082-9/+5
* check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ...Brian2007-11-081-1/+7
* tweak anisotropic filtering codeBrian2007-11-082-1/+4
* enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet)Brian2007-11-081-1/+1
* remove translate_compare_func(), use i915_translate_compare_func()Brian2007-11-081-19/+1
* Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).Brian2007-11-081-7/+48
* remove unneeded #includeBrian2007-11-081-1/+0
* Added pipe->get_paramf() to query float limits.Brian2007-11-085-1/+61
* Rename struct field 'private' to 'priv'.Michel Dänzer2007-11-081-1/+1
* fix warningBrian2007-11-071-1/+2
* update flush/fence comments for i915_flush()Brian2007-11-071-3/+3
* Remove winsys->wait_idle(), subsumed by pipe->flush().Brian2007-11-074-10/+2
* New PIPE_FLUSH_WAIT flag for pipe->flush().Brian2007-11-072-2/+7
* Remove context dependencies in winsys layer.Brian2007-11-073-3/+6
* just reorder a few members of pipe_winsys, update commentsBrian2007-11-071-7/+6
* more dead code removalBrian2007-11-071-63/+1
* re-enable PIPE_FORMAT_U_Z32 supportBrian2007-11-071-1/+1
* better depth buffer selectionBrian2007-11-071-1/+11
* disable/remove dead codeBrian2007-11-071-8/+3
* Disable the call to driBOReference() in i915_update_texture()Brian2007-11-071-1/+5
* redo xm_surface_release() to match i915Brian2007-11-071-3/+6
* fix bad varnameBrian2007-11-071-1/+1
* Add winsys->surface_release() to complement winsys->surface_alloc().Brian2007-11-078-45/+45
* Check the right ammount of free space in vertex buffer.José Fonseca2007-11-071-7/+9
* Reset temporary vertices ids.José Fonseca2007-11-074-2/+41
* Use a consistent number to identify undefined vertices.José Fonseca2007-11-075-17/+28
* Reuse the vertex buffer until the vertex size changes.José Fonseca2007-11-071-35/+39
* Track hardware vertex buffer state changes.José Fonseca2007-11-074-23/+72