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pipe
Commit message (
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Author
Age
Files
Lines
*
Cell: implemement basic Z testing
Brian
2008-01-09
6
-51
/
+124
*
softpipe: map only once in softpipe_map_surfaces
Jerome Glisse
2008-01-10
1
-3
/
+3
*
gallium: Make texture target an enum for better debuggability.
Michel Dänzer
2008-01-04
3
-9
/
+12
*
llvm: if llvm is enabled don't even try to use sse for vs
Zack Rusin
2008-01-04
1
-9
/
+8
*
llvm: we need custom rules so had to redo the build a little bit
Zack Rusin
2008-01-04
5
-19
/
+105
*
llvm: update llvm sources the latest svn
Zack Rusin
2008-01-04
3
-708
/
+833
*
965: fix various refcount issues
Keith Whitwell
2008-01-04
1
-1
/
+11
*
965: use correct offset for constants vs immediates
Keith Whitwell
2008-01-04
1
-2
/
+2
*
965: always perform SF parameter setup for position
Keith Whitwell
2008-01-04
2
-2
/
+16
*
965: scan fs inputs to work out interpolation in setup program
Keith Whitwell
2008-01-04
2
-45
/
+87
*
clean-ups, silence warnings
Brian
2008-01-03
1
-8
/
+18
*
rename vars, clean-up formatting
Brian
2008-01-03
1
-13
/
+20
*
replace void * with struct draw_vertex_shader opaque type
Brian
2008-01-03
4
-18
/
+16
*
Cell: initial work for getting/putting Z tiles
Brian
2008-01-03
3
-23
/
+39
*
disable bbox code until glitches are fixed
Brian
2008-01-03
1
-1
/
+1
*
Cell: improve surface state code to replace some temporary code.
Brian
2008-01-03
7
-25
/
+103
*
asst changes in bbox code, dma tags, etc
Brian
2008-01-03
1
-9
/
+23
*
insert a temporary flush to fix missing triangles artifact
Brian
2008-01-03
1
-0
/
+5
*
pass surface format in cell_command_framebuffer struct
Brian
2008-01-03
4
-5
/
+8
*
better debug code
Brian
2008-01-03
1
-2
/
+15
*
make use of prim bounds box info
Brian
2008-01-02
3
-3
/
+47
*
only fetch as much vertex data as needed
Brian
2008-01-02
3
-5
/
+9
*
remove previous triangle test code
Brian
2008-01-02
5
-94
/
+5
*
Cell: basic triangle rendering works.
Brian
2008-01-02
12
-18
/
+240
*
Plug in more infrastructure for actual rendering.
Brian
2008-01-01
10
-67
/
+675
*
hack/fix pack_color() for correct ps3 format
Brian
2008-01-01
1
-2
/
+11
*
Clean-up, re-org some vertex/fragment shader state code.
Brian
2008-01-01
4
-29
/
+27
*
move SP_NEW_ #defines into sp_state.h
Brian
2008-01-01
2
-16
/
+21
*
fix single-sided stencil test bug
Brian
2008-01-01
1
-7
/
+13
*
fix leak, fix refcount error
Brian
2008-01-01
1
-6
/
+11
*
fix a mem leak, document another existing leak
Brian
2008-01-01
1
-1
/
+8
*
unref const buffers during context destroy
Brian
2008-01-01
1
-0
/
+7
*
fix mem leaks
Brian
2008-01-01
1
-0
/
+4
*
free surface caches in softpipe_destroy()
Brian
2008-01-01
1
-0
/
+9
*
free tgsi machine state
Brian
2008-01-01
1
-0
/
+1
*
free tgsi machine state
Brian
2008-01-01
1
-0
/
+1
*
added tgsi_exec_machine_free_data()
Brian
2008-01-01
2
-0
/
+21
*
i965: a little better way of handling immediates
Zack Rusin
2007-12-24
3
-3
/
+10
*
i965: very crude and hacky way of handling immediates
Zack Rusin
2007-12-20
3
-9
/
+33
*
965: respect pipe flush flags
Keith Whitwell
2007-12-20
5
-14
/
+13
*
965: fix the constant buffers
Zack Rusin
2007-12-20
2
-3
/
+3
*
temporarily defeat an assertion
Brian
2007-12-19
1
-0
/
+1
*
Fix problem with initial viewport/scissor size.
Brian
2007-12-19
1
-2
/
+6
*
remove obsolete TXP, add some sanity checks
Brian
2007-12-19
1
-2
/
+11
*
move st_make_current() before buffer size check so renderbuffer alloc storage...
Brian
2007-12-19
1
-2
/
+2
*
965: dump curbe contents to stderr
Keith Whitwell
2007-12-19
1
-2
/
+3
*
965: handle BRW_CONSTANT_BUFFER data type
Keith Whitwell
2007-12-19
1
-0
/
+8
*
consts
Zack Rusin
2007-12-19
3
-12
/
+23
*
965: count grf allocation correctly for wm prog, first aub triangle
Keith Whitwell
2007-12-19
1
-1
/
+1
*
965: hardwire correct behaviour for vp-tri setup (for now...)
Keith Whitwell
2007-12-19
1
-1
/
+1
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