index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
/
pipe
Commit message (
Expand
)
Author
Age
Files
Lines
*
Import some sampler state code.
Keith Whitwell
2007-08-22
3
-0
/
+249
*
code movement, null ptr checks, etc
Brian
2007-08-22
2
-23
/
+36
*
remove unneeded include
Brian
2007-08-22
1
-2
/
+0
*
remove unneeded includes
Brian
2007-08-22
7
-28
/
+7
*
Obsolete.
Brian
2007-08-22
1
-37
/
+0
*
don't need i915_fpc.c
Brian
2007-08-22
1
-1
/
+0
*
implement negation for src operands
Brian
2007-08-22
1
-5
/
+18
*
Clear all the dirtyflag words
Keith Whitwell
2007-08-22
1
-0
/
+4
*
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-22
2
-347
/
+1
*
Headers.
michal
2007-08-21
1
-23
/
+39
*
Silence compiler warnings.
michal
2007-08-21
3
-3
/
+3
*
Define __MSC__.
michal
2007-08-21
1
-6
/
+8
*
comments
Brian
2007-08-21
1
-3
/
+6
*
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
8
-322
/
+284
*
fix cut and paste
keithw
2007-08-21
1
-18
/
+24
*
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-21
12
-21
/
+780
*
Add missing #include
Keith Whitwell
2007-08-21
1
-0
/
+1
*
added fpc sources
Brian
2007-08-21
1
-0
/
+4
*
Initial check-in of i915 fragment program translation (from tgsi).
Brian
2007-08-21
5
-0
/
+2136
*
Move vertex transformation/shader code into draw_prim.c to avoid need for vs_...
Brian
2007-08-20
3
-272
/
+270
*
move ALIGN16-related macros into p_compiler.h
Brian
2007-08-20
3
-33
/
+14
*
include draw_context.h
Brian
2007-08-20
1
-0
/
+1
*
Update glClear and glDrawPixels code.
Brian
2007-08-20
1
-2
/
+3
*
minor clean-ups
Brian
2007-08-20
1
-7
/
+6
*
Use new draw_arrays() code.
Brian
2007-08-20
3
-3
/
+92
*
remove some of the #ifndef MESA stuff
Brian
2007-08-20
4
-15
/
+20
*
Obsolete
Brian
2007-08-20
1
-320
/
+0
*
remove dead code related to vf module
Brian
2007-08-20
2
-35
/
+2
*
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
7
-91
/
+16
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
4
-70
/
+14
*
Move guts of vertex array drawing into the 'draw' module.
Brian
2007-08-20
11
-372
/
+477
*
implement draw_elements()
Brian
2007-08-20
4
-8
/
+51
*
remove debug printf
Brian
2007-08-20
1
-1
/
+0
*
call draw_trim()
Brian
2007-08-20
1
-4
/
+8
*
fix cache overflow bug in get_vertex()
Brian
2007-08-20
1
-3
/
+4
*
Merge branch 'softpipe_0_1_branch' of git+ssh://
[email protected]
/gi...
Brian
2007-08-20
8
-153
/
+107
|
\
|
*
Fix some draw_arrays issues.
Brian
2007-08-19
6
-148
/
+38
|
*
more work on vertex shaders, now using vertex shaders instead of TnL module b...
Brian
2007-08-18
2
-7
/
+59
|
*
fix edgeflag bug
Brian
2007-08-17
1
-2
/
+4
|
*
pack output vertex attributes in sequential slots
Brian
2007-08-17
1
-6
/
+16
*
|
replace memcpy() with assignment, better type safety
Brian
2007-08-17
1
-1
/
+1
*
|
added CLIP_x_SHIFT vals
Brian
2007-08-17
1
-0
/
+16
|
/
*
write outputs according to vs.outputs_written
Brian
2007-08-17
1
-4
/
+13
*
added outputs_written field to pipe_shader_state
Brian
2007-08-17
1
-1
/
+2
*
load machine.Inputs based on vs.inputs_read
Brian
2007-08-17
1
-26
/
+15
*
added pipe ptr to draw_context
Brian
2007-08-17
2
-8
/
+4
*
compute clipmask
Brian
2007-08-17
1
-16
/
+51
*
define CLIP_LEFT/RIGHT etc
Brian
2007-08-17
2
-3
/
+13
*
shade four vertices at a time
Brian
2007-08-17
1
-79
/
+92
*
added align16() function
Brian
2007-08-17
1
-0
/
+16
[next]