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path: root/src/mesa/pipe
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* Add flush/finish functionality to pipe.Keith Whitwell2007-08-0912-2/+212
* Declare missing opcode aliases. Declare SGN opcode.michal2007-08-091-3/+11
* clean-upBrian2007-08-081-10/+9
* use surface offset value in get_tile()Brian2007-08-081-2/+12
* initial lod/mipmap texture supportedBrian2007-08-083-9/+47
* added assertionBrian2007-08-081-0/+2
* print_vertex func for debuggingBrian2007-08-081-1/+19
* Add D3D9 opcodes up to ps_2_x and vs_2_x.michal2007-08-081-1/+316
* The i915simple driver now runs well enough to lock up hardware.Keith Whitwell2007-08-084-19/+23
* Call init_state_funcsKeith Whitwell2007-08-081-0/+1
* remove unused filekeithw2007-08-081-145/+0
* remove unused filekeithw2007-08-081-37/+0
* very simple texture cache implementationBrian2007-08-082-2/+29
* fix qs->next testsBrian2007-08-0811-11/+13
* add quad_stage::begin() funcsBrian2007-08-0811-0/+74
* Add a quad_stage::begin() method to do per-primitive preparations (like setti...Brian2007-08-083-13/+48
* Hook up i915simple. Doesn't compile.Keith Whitwell2007-08-086-19/+15
* rewrite texture sampling code (smaller, simpler)Brian2007-08-082-246/+127
* add lambda param to get_sample()Brian2007-08-082-11/+11
* sketch out 1D/3D/cube texture samplingBrian2007-08-081-2/+154
* added PIPE_TEX_FACE_*Brian2007-08-081-8/+14
* replace draw_offset w/ 0 for nowBrian2007-08-081-2/+2
* define i915_surface structBrian2007-08-081-1/+29
* more get_tile() workBrian2007-08-081-6/+34
* fully support all texcoord wrap modesBrian2007-08-081-27/+257
* Checkpoint of a super-simplified i915 driver in the pipe model.Keith Whitwell2007-08-0823-0/+3885
* clean up tgsi_sampler-related bitsBrian2007-08-072-21/+10
* use new tex filtering codeBrian2007-08-072-16/+9
* initial texture filtering codeBrian2007-08-072-0/+179
* include p_state.hBrian2007-08-071-0/+2
* added a get_tile() funcBrian2007-08-071-1/+25
* map/unmap texturesBrian2007-08-071-0/+17
* remove dst!=src assertionBrian2007-08-071-1/+0
* added pipe_mipmap_tree::formatBrian2007-08-071-0/+1
* Naive implementation of IF/ELSE/ENDIF.michal2007-08-074-28/+175
* checkpoint new tgsi_sampler_state structBrian2007-08-073-165/+138
* remove pipe_surface_samplerBrian2007-08-071-13/+0
* sketch out new pipe surface/sampler typesBrian2007-08-075-27/+82
* Handle labels for IF/ELSE correctlymichal2007-08-072-4/+23
* Enable compact TGSI dump.michal2007-08-072-430/+794
* Dump tokens in more compact form.michal2007-08-072-13/+31
* s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.cBrian2007-08-075-4/+6
* Labels are always label targets.michal2007-08-076-13/+4
* get rid of temp write_mono_row_ub() functionBrian2007-08-071-4/+0
* added softpipe_mipmap_tree_layoutBrian2007-08-062-3/+7
* need a softpipe func for texture layoutBrian2007-08-062-0/+29
* Add GLSL opcodes.michal2007-08-061-1/+10
* Add GLSL ops.michal2007-08-061-0/+36
* Make SGE, SGT, SLE working.michal2007-08-061-12/+32
* Remove garbage text.michal2007-08-061-1/+1