Commit message (Collapse) | Author | Age | Files | Lines | |
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* | more convenient debug code | Brian | 2007-11-16 | 1 | -2/+10 |
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* | note problem with fragment coord Y orientation | Brian | 2007-11-16 | 1 | -0/+4 |
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* | added a clip-bypass flag to rasterizer state | Brian | 2007-11-16 | 2 | -0/+2 |
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* | Include fences in the i915simple winsys interface. | José Fonseca | 2007-11-15 | 4 | -8/+26 |
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* | comments, assertions | Brian | 2007-11-09 | 2 | -4/+8 |
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* | minor simplifcation in vertex_fetch() | Brian | 2007-11-09 | 1 | -8/+1 |
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* | Reorganize user-space vertex fields in draw_context into 'user' group. | Brian | 2007-11-08 | 8 | -32/+45 |
| | | | | | This sub-struct collects the incoming user-provided data/pointers in one place. Ex: draw->mapped_vbuffer becomes draw->user.vbuffer, etc. | ||||
* | remove unneeded #includes, added assertion in draw_compute_vertex_size() | Brian | 2007-11-08 | 1 | -4/+2 |
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* | Remove unneeded header, draw_prim.h | Brian | 2007-11-08 | 1 | -11/+0 |
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* | Fix minor logic error in get_queued_prim() which caused flushing when there ↵ | Brian | 2007-11-08 | 1 | -1/+7 |
| | | | | was still room in the prim queue. | ||||
* | new comments | Brian | 2007-11-08 | 1 | -2/+2 |
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* | remove unneeded #includes | Brian | 2007-11-08 | 1 | -2/+0 |
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* | comments, remove unneeded #includes | Brian | 2007-11-08 | 1 | -4/+12 |
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* | For TGSI_TEXTURE_2D/RECT, need to provide 3 coords (STP) in case shadow ↵ | Brian | 2007-11-08 | 1 | -7/+9 |
| | | | | compare mode is enabled. | ||||
* | Implement shadow comparisons. | Brian | 2007-11-08 | 1 | -1/+67 |
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* | use pipe_surface_reference() in sp_tile_cache_set_surface() | Brian | 2007-11-08 | 1 | -1/+1 |
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* | fix bad width/height code in softpipe_clear() | Brian | 2007-11-08 | 1 | -3/+2 |
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* | Remove TGSI_OPCODE_TXP | Brian | 2007-11-08 | 2 | -9/+5 |
| | | | | Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead. | ||||
* | check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ↵ | Brian | 2007-11-08 | 1 | -1/+7 |
| | | | | textures) | ||||
* | tweak anisotropic filtering code | Brian | 2007-11-08 | 2 | -1/+4 |
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* | enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) | Brian | 2007-11-08 | 1 | -1/+1 |
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* | remove translate_compare_func(), use i915_translate_compare_func() | Brian | 2007-11-08 | 1 | -19/+1 |
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* | Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex). | Brian | 2007-11-08 | 1 | -7/+48 |
| | | | | | Added 16bpp case to translate_depth_format(). Added framebuffer_size() to determine framebuffer size. | ||||
* | remove unneeded #include | Brian | 2007-11-08 | 1 | -1/+0 |
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* | Added pipe->get_paramf() to query float limits. | Brian | 2007-11-08 | 5 | -1/+61 |
| | | | | So far max point size, line width, texture anistopy and lod bias. | ||||
* | Rename struct field 'private' to 'priv'. | Michel Dänzer | 2007-11-08 | 1 | -1/+1 |
| | | | | This broke the LLVM build because 'private' is a C++ keyword. | ||||
* | fix warning | Brian | 2007-11-07 | 1 | -1/+2 |
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* | update flush/fence comments for i915_flush() | Brian | 2007-11-07 | 1 | -3/+3 |
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* | Remove winsys->wait_idle(), subsumed by pipe->flush(). | Brian | 2007-11-07 | 4 | -10/+2 |
| | | | | | | Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush(). Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT). Now all the batchbuffer/fence code is in one place and a little cleaner. | ||||
* | New PIPE_FLUSH_WAIT flag for pipe->flush(). | Brian | 2007-11-07 | 2 | -2/+7 |
| | | | | | The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now. | ||||
* | Remove context dependencies in winsys layer. | Brian | 2007-11-07 | 3 | -3/+6 |
| | | | | | | The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention... | ||||
* | just reorder a few members of pipe_winsys, update comments | Brian | 2007-11-07 | 1 | -7/+6 |
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* | more dead code removal | Brian | 2007-11-07 | 1 | -63/+1 |
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* | re-enable PIPE_FORMAT_U_Z32 support | Brian | 2007-11-07 | 1 | -1/+1 |
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* | better depth buffer selection | Brian | 2007-11-07 | 1 | -1/+11 |
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* | disable/remove dead code | Brian | 2007-11-07 | 1 | -8/+3 |
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* | Disable the call to driBOReference() in i915_update_texture() | Brian | 2007-11-07 | 1 | -1/+5 |
| | | | | | It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c | ||||
* | redo xm_surface_release() to match i915 | Brian | 2007-11-07 | 1 | -3/+6 |
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* | fix bad varname | Brian | 2007-11-07 | 1 | -1/+1 |
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* | Add winsys->surface_release() to complement winsys->surface_alloc(). | Brian | 2007-11-07 | 8 | -45/+45 |
| | | | | | pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context. | ||||
* | Check the right ammount of free space in vertex buffer. | José Fonseca | 2007-11-07 | 1 | -7/+9 |
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* | Reset temporary vertices ids. | José Fonseca | 2007-11-07 | 4 | -2/+41 |
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* | Use a consistent number to identify undefined vertices. | José Fonseca | 2007-11-07 | 5 | -17/+28 |
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* | Reuse the vertex buffer until the vertex size changes. | José Fonseca | 2007-11-07 | 1 | -35/+39 |
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* | Track hardware vertex buffer state changes. | José Fonseca | 2007-11-07 | 4 | -23/+72 |
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* | disable PIPE_FORMAT_U_Z32, doesn't work ATM | Brian | 2007-11-06 | 1 | -1/+1 |
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* | Update xmesa_is_format_supported() | Brian | 2007-11-06 | 1 | -0/+7 |
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* | rename xmesa_create_softpipe() xmesa_create_context() | Brian | 2007-11-06 | 2 | -2/+2 |
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* | rename xmesa_create_softpipe() xmesa_create_context() | Brian | 2007-11-06 | 1 | -1/+1 |
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* | disable finish_or_flush() for now | Brian | 2007-11-06 | 1 | -1/+5 |
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