aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe
Commit message (Collapse)AuthorAgeFilesLines
* Check the right ammount of free space in vertex buffer.José Fonseca2007-11-071-7/+9
|
* Reset temporary vertices ids.José Fonseca2007-11-074-2/+41
|
* Use a consistent number to identify undefined vertices.José Fonseca2007-11-075-17/+28
|
* Reuse the vertex buffer until the vertex size changes.José Fonseca2007-11-071-35/+39
|
* Track hardware vertex buffer state changes.José Fonseca2007-11-074-23/+72
|
* disable PIPE_FORMAT_U_Z32, doesn't work ATMBrian2007-11-061-1/+1
|
* Update xmesa_is_format_supported()Brian2007-11-061-0/+7
|
* rename xmesa_create_softpipe() xmesa_create_context()Brian2007-11-062-2/+2
|
* rename xmesa_create_softpipe() xmesa_create_context()Brian2007-11-061-1/+1
|
* disable finish_or_flush() for nowBrian2007-11-061-1/+5
|
* remove dead code in softpipe_is_format_supported()Brian2007-11-061-26/+2
|
* document flags param to region_alloc()Brian2007-11-061-0/+3
|
* need to call pipe->flush() in finish_or_flush()Brian2007-11-061-0/+1
|
* define CLIP_TILE as in sp_surface.cBrian2007-11-061-0/+4
|
* remove debug abort() callBrian2007-11-061-1/+0
|
* Call xmesa_init_driver_functions() to install xmesa_viewport() function.Brian2007-11-061-4/+3
| | | | Fixes failed assertion in glxgears.
* Fix build error: dereferencing pointer to incomplete typeMichel Dänzer2007-11-061-0/+1
|
* Remove pipe->max_texture_size(), use get_param() instead.Brian2007-11-065-73/+18
| | | | Also, in st_init_limits(), clamp driver's values against Mesa's internal limits.
* check for __i386__ or __386__ instead of USE_X86_ASMBrian2007-11-061-2/+2
|
* Allow custom pipe driver buffer usage flags.José Fonseca2007-11-063-6/+12
|
* Supply buffer usage hints to winsys.José Fonseca2007-11-064-10/+24
| | | | | Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer.
* Convert format bitfields to shifts and masks.Michel Dänzer2007-11-061-36/+27
| | | | The memory layout of bitfields depends on the ABI.
* Fix non-x86 build.Michel Dänzer2007-11-061-0/+4
|
* Determine GL extensions/limits by making pipe queries.Brian2007-11-053-0/+57
| | | | | | The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change...
* Remove some temporary state tracker context/framebuffer_create functions.Brian2007-11-051-3/+3
|
* Update xlib driver to use newer state tracker context/framebuffer functions.Brian2007-11-053-103/+105
| | | | XMesaContext has an st_context * which contains a mesa context.
* Allow batch buffer debugging without calling i915_winsys->batch_start so often.José Fonseca2007-11-034-13/+15
|
* Do something sensible when failed to reserve space in the batch buffer.José Fonseca2007-11-035-18/+17
|
* Detail i915 winsys interface comments.José Fonseca2007-11-031-18/+40
|
* Render primitives using indirect vertices in a vertex buffer.José Fonseca2007-11-031-35/+39
|
* Cleanups.Zack Rusin2007-11-022-5/+8
| | | | | Remove some debugging output and try to make sure that Mesa compiles when configured without LLVM
* Implement sin opcode.Zack Rusin2007-11-025-1/+54
| | | | Seems to have similar rounding border problems as cos.
* Implement scs opcodeZack Rusin2007-11-025-1/+59
|
* Implement COS and CMP opcode.Zack Rusin2007-11-026-68/+379
| | | | | There's some weird rounding issue with COS that I can't figure out.
* Add debugging ifdefs to make it less verboseZack Rusin2007-11-021-1/+11
|
* Get fragment shaders working on top of LLVM.Zack Rusin2007-11-025-772/+1003
| | | | | Redo the entry points, get the output propagation correctly, interpolate the inputs before feeding into llvm for now.
* Change the fragment shader signature to better match actualZack Rusin2007-11-025-362/+819
| | | | arguments that we need there.
* Add basic entry points for fragment shaders.Zack Rusin2007-11-026-31/+132
|
* Renaming llvmtgsi to gallivm. Taking first steps on the way to supportingZack Rusin2007-11-028-5/+105
| | | | fragment shaders through llvm.
* Start re-working SwapBuffers.Brian2007-11-012-8/+10
| | | | | | | | intelCopyBuffer() is now intelDisplayBuffer(): it displays the given surface in the on-screen window. Added a pipe_surface parameter to winsys->flush_frontbuffer(). Front buffer rendering/flushing actually works now. But, we should only allocate the front surface on demand...
* don't call _mesa_init_driver_functions()Brian2007-11-011-1/+4
|
* remove old comment about tnl/vfBrian2007-11-011-4/+0
|
* Reserve the right number of dwords for hardware state, and handle the case ↵José Fonseca2007-11-011-6/+34
| | | | where it fails.
* Obsolete fileBrian2007-11-011-4552/+0
|
* remove xmesa_set_renderbuffer_funcs()Brian2007-11-011-3/+0
|
* disable/omit renderbuffer span codeBrian2007-11-011-0/+4
|
* remove unused funcs, macrosBrian2007-11-011-13/+0
|
* xget_image() wrapper to catch BadMatch errorsBrian2007-11-011-4/+94
|
* move dither kernels to xm_surface.cBrian2007-11-012-21/+20
|
* fix some tile clipping bugsBrian2007-11-011-12/+21
|