| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
|
|
|
|
|
| |
Provide an actual definition of the pipe_buffer struct, containing
the parameters used to create the buffer, and its refcount.
Shift refcounting buffers out of the winsys interface, similar to
surfaces & textures.
Rework pipebuffer/ to reflect the fact these changes, and also Michel's
reworking of the buffer interface.
|
|
|
|
|
|
| |
The properties of a buffer represented by struct pipe_buffer_handle are now
basically constant over its lifetime. The state tracker gets to deal with any
more complex buffer semantics it may need to provide.
|
| |
|
|
|
|
| |
To disable the Cell driver and use softpipe instead, export GALLIUM_NOCELL=1
|
|
|
|
| |
now.
|
|
|
|
| |
It's now the responsibility of surface users to keep track of their mappings.
|
| |
|
|
|
|
|
|
| |
The cell "render_stage" (last in the "draw" pipeline) emits vertices into
a buffer which is pulled by the SPUs in response to a "RENDER" command.
This is pretty much temporary/scaffold code for now.
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
If an app never called glViewport, the viewport size was always 0 by 0 pixels.
Now pass initial size to st_create_framebuffer() and initialize the viewport
and scissor bounds in st_make_current().
This could also be fixed by ensuring the gl_framebuffers passed to
_mesa_make_current() were initialized to the right size. But that involves
allocating the renderbuffers/pipe_surfaces earlier and that runs into some
other issues ATM.
Also remove obsolete createRenderbuffers param to st_create_framebuffer().
|
|
|
|
| |
storage works
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
st_create_framebuffer() now takes pipe_formats for the color, depth, stencil
buffers.
This avoids a round-about chain of calls to pipe->is_format_supported() for
window renderbuffers (their format never changes).
Renderbuffer format selection code in st_format.c is simpler now too.
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
This is a squashed commit of i965 branch on
ssh://people.freedesktop.org/~zack/mesa
Because of the porting the branch often didn't compile so
squashing it makes more sense.
The port is still far from complete.
|
| |
|
|
|
|
|
|
|
|
| |
This is a feeble first step, but it works.
The cell_clear_surface() function has been hijacked to set up a "draw triangle"
command and send it to all the SPUs.
The Gallium softpipe triangle code was copied to the SPU module and modified.
Only the progs/trivial/clear.c program runs.
|
| |
|
|
|
|
|
|
|
|
| |
The state setting code was mostly just copied from the softpipe driver.
The SPUs can now get/put framebuffer tiles from/to main memory and clear
them to a given color. Lots of debug code in effect.
Tiled framebuffer is displayed in X window via the xmwinsys layer.
To enable Cell driver, export GALLIUM_CELL=1
|
|
|
|
|
|
| |
surface, etc.
Additional types may be added in the future.
|
| |
|
|
|
|
|
| |
This makes debugging a _lot_ easier.
In gdb, "print format" used to display 613570600, now you see PIPE_FORMAT_A8R8G8B8_UNORM.
|
|
|
|
| |
For example, replace PIPE_FORMAT_U_A8_R8_G8_B8 with PIPE_FORMAT_A8R8G8B8_UNORM
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
| |
Front/back color buffers are now allocated with ordinary malloc() via the
winsys buffer functions.
To display surfaces in SwapBuffers() or flush_frontbuffer() we create an
XImage that wraps the surface, then use XPutImage to copy to the window.
Shared memory transport disabled for now.
|
|
|
|
|
| |
Directly use struct pipe_buffer_handle for storage and struct pipe_surface for
(un)mapping.
|
|
|
|
| |
display to X server of different endianness.
|
| |
|
| |
|
|
|
|
|
|
| |
Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush().
Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT).
Now all the batchbuffer/fence code is in one place and a little cleaner.
|
|
|
|
|
|
| |
The winsys object is now per-screen and shared by multiple contexts.
The regionPool is now part of the i915 winsys layer.
The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
pipe_surface now has a pointer to the winsys which create/owns the surface.
This allows clean surface deallocation w/out a rendering context.
|
| |
|
| |
|
| |
|