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* Add 'prim' field to quad so that stipple and aa coverage stages can do the ri...Brian2007-07-134-40/+40
* Implement AA points and AA coverage application in quad pipeline.Brian2007-07-137-30/+158
* Added basic occlusion countingBrian2007-07-135-0/+93
* Add conditional-free implementation (disabled, not tested)Keith Whitwell2007-07-131-2/+11
* Simplify slightly.Keith Whitwell2007-07-131-9/+5
* minor changes, comments about multiple color buffers, MRT.Brian2007-07-121-1/+8
* Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian2007-07-128-294/+350
* XXX comment about skipping stipple for points/linesBrian2007-07-121-0/+1
* s/prim_setup/sp_draw_render_stage/, new commentsBrian2007-07-123-24/+28
* Remove dead codeBrian2007-07-121-62/+0
* Rename prim_stage -> draw_stageBrian2007-07-125-15/+25
* Added colormask, dither, multisample state. Implement colormasking stage.Brian2007-07-125-1/+97
* disable debug printfsBrian2007-07-111-0/+6
* Implement polygon stipple state tracking, application.Brian2007-07-117-1/+72
* fix stencil logic error, use proper front/back face valueBrian2007-07-111-20/+21
* Compute quad.facing from prim->det and polygon winding.Brian2007-07-112-9/+15
* Checkpoint: stencil roughly working, some bugs to fix...Brian2007-07-105-64/+235
* Begin hooking up stenciling.Brian2007-07-107-16/+174
* clean-upsBrian2007-07-101-4/+4
* Fill in remaining switch cases. Only call next stage if quad->mask != 0.Brian2007-07-102-22/+61
* Do depth testing with integer values.Brian2007-07-102-10/+33
* Comments, minor clean-up.Brian2007-07-101-9/+12
* commentsBrian2007-07-101-10/+10
* Added comments, assertions.Brian2007-07-101-0/+13
* remove some dead/disabled stuffBrian2007-07-101-19/+19
* s/G_/SP_/Brian2007-07-093-15/+15
* Rename G_NEW_* tokens to SP_NEW_*Brian2007-07-098-26/+26
* Obsolete file.Brian2007-07-091-47/+0
* New 'draw' module for primitive drawing (clipping, culling, etc).Brian2007-07-0910-172/+92
* Rename/move some files to modularize the primitive/draw code.Brian2007-07-099-2017/+0
* SIMD commentsBrian2007-07-032-0/+5
* hook in state tracking for blend colorBrian2007-07-033-0/+15
* added blend_colorBrian2007-07-031-0/+1
* Rewrite blending in terms of SIMD operations.Brian2007-07-031-107/+324
* rename a few structs (use _state suffix consistantly), reorder/sort fields in...Brian2007-07-025-18/+18
* s/G_CONTEXT_H/SP_CONTEXT_H/Brian2007-06-291-3/+3
* consolidate point/line state into pipe_setup_stateBrian2007-06-264-7/+2
* fix logic error in updating of quad's Z values. Basic depth testing works nowBrian2007-06-251-1/+1
* clean-upsBrian2007-06-251-7/+2
* emit quad->outputs.depth[], hack need_zBrian2007-06-251-3/+11
* Restructure z test code slightly.Keith Whitwell2007-06-241-33/+24
* initial texture object, texture format codeBrian2007-06-224-0/+22
* more texture sampler workBrian2007-06-224-0/+56
* Assorted token renaming/removal, minor state changes, etc.Brian2007-06-225-19/+14
* alpha test and misc changesBrian2007-06-214-0/+88
* checkpoint: implement z/depth testingBrian2007-06-208-15/+113
* Remove dependency on vf.h in public headersKeith Whitwell2007-06-205-3/+12
* update includes (s/tile/quad/)Brian2007-06-206-6/+6
* Rename "tile" files to "quad".Brian2007-06-206-0/+0
* only blend active pixels in the quadBrian2007-06-201-93/+98