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path: root/src/mesa/pipe/softpipe
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* gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ codeKeith Whitwell2008-01-256-9/+10
* gallium: Simplify winsys buffer interface.Michel Dänzer2008-01-252-9/+6
* disable usage of llvm in fragment shadersZack Rusin2008-01-241-0/+5
* gallium: rename FORMAT_x to EMIT_x and use EMIT_ALL to emit whole vertex as-i...Brian2008-01-231-12/+10
* gallium: improved vertex layout and interpolant setup in softpipeBrian2008-01-234-159/+121
* gallium: remove support for separate depth/stencil buffers. Always combined ...Brian2008-01-238-42/+23
* gallium: in sp_tile_cache_clear() mark all cache slots as empty/free. Fixes ...Brian2008-01-231-0/+6
* gallium: rework compute_vertex_layout() to intelligently map vs outputs to fs...Brian2008-01-233-27/+60
* gallium: restore/rewrite vbuf code for softpipeBrian2008-01-236-405/+197
* gallium: overhaul usage of vertex_info in draw module.Brian2008-01-235-5/+13
* gallium: remove unneeded protos, #includes, etcBrian2008-01-211-25/+0
* gallium: include sp_headers.hBrian2008-01-211-0/+1
* gallium: move softpipe_get_tex_surface() prototypeBrian2008-01-212-9/+5
* gallium: add license commentBrian2008-01-211-0/+27
* gallium: move softpipe_get_tex_surface() into sp_texture.cBrian2008-01-212-38/+36
* gallium: remove per-fragment line stipple codeBrian2008-01-211-35/+5
* fix broken point rendering in sp_vbuf_render()Brian2008-01-211-2/+2
* gallium: add a src_index[] array to draw's vertex_info for mapping post-xform...Brian2008-01-211-8/+9
* Unify copy_rect helpers.Michel Dänzer2008-01-181-51/+12
* Back-port miscellaneous fixes from internal branch (mostly portability fixes).José Fonseca2008-01-176-8/+11
* gallium: fix warningKeith Whitwell2008-01-171-0/+1
* Fix broken fog.Brian2008-01-161-7/+11
* Don't include stdint.h or inttypes. Use the uint64 typedef instead of uint64_t.Brian2008-01-152-4/+4
* disable debug printfBrian2008-01-141-0/+2
* Remove pipe->get/put_tile_rgba.Michel Dänzer2008-01-142-14/+13
* Remove mapping fields from struct pipe_surface.Michel Dänzer2008-01-145-71/+64
* comment about vertex data in emit_vertex()Brian2008-01-101-0/+6
* clean-up comments, codeBrian2008-01-103-54/+63
* softpipe: Simplify texture memory layout.Michel Dänzer2008-01-103-346/+30
* softpipe: map only once in softpipe_map_surfacesJerome Glisse2008-01-101-3/+3
* llvm: we need custom rules so had to redo the build a little bitZack Rusin2008-01-041-7/+5
* rename vars, clean-up formattingBrian2008-01-031-13/+20
* replace void * with struct draw_vertex_shader opaque typeBrian2008-01-031-1/+1
* Clean-up, re-org some vertex/fragment shader state code.Brian2008-01-014-29/+27
* move SP_NEW_ #defines into sp_state.hBrian2008-01-012-16/+21
* fix single-sided stencil test bugBrian2008-01-011-7/+13
* fix leak, fix refcount errorBrian2008-01-011-6/+11
* unref const buffers during context destroyBrian2008-01-011-0/+7
* free surface caches in softpipe_destroy()Brian2008-01-011-0/+9
* free tgsi machine stateBrian2008-01-011-0/+1
* setup the frontface register (fog.y, ATM)Brian2007-12-181-1/+7
* fix some semantic info mix-ups in calculate_vertex_layout()Brian2007-12-181-8/+4
* obsoleteBrian2007-12-172-806/+0
* gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell2007-12-178-80/+31
* switch on cpp instead of formatBrian2007-12-161-7/+7
* Use tile functions in new p_tile.[ch]Brian2007-12-152-87/+9
* don't allocate scratch tile in sp_tile_cache_flush_clear() to avoid stack ove...Brian2007-12-151-4/+5
* Added origin_lower_left field to pipe_rasterizer_stateBrian2007-12-142-7/+23
* Don't always declare frag shader INPUT[0] as fragment position.Brian2007-12-146-161/+267
* remove unused varBrian2007-12-131-2/+0