| Commit message (Expand) | Author | Age | Files | Lines |
* | Convert Z/stencil ops to use cached tiles like colors. | Brian | 2007-10-20 | 16 | -126/+395 |
* | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian | 2007-10-19 | 1 | -0/+115 |
* | disable debug printf | Brian | 2007-10-19 | 1 | -2/+1 |
* | Initial implementation of surface tile caching. | Brian | 2007-10-19 | 9 | -72/+129 |
* | Tile cache functions. | Brian | 2007-10-19 | 2 | -0/+289 |
* | remove old comment | Brian | 2007-10-18 | 1 | -5/+0 |
* | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian | 2007-10-18 | 1 | -6/+9 |
* | fix logic error in stipple_quad() (point/line fragments were getting dropped) | Brian | 2007-10-18 | 1 | -3/+4 |
* | Corrected the file permissions in src/mesa/pipe. | Oliver McFadden | 2007-10-18 | 4 | -0/+0 |
* | sp_context.c:255: error: 'false' undeclared (first use in this function) | Oliver McFadden | 2007-10-18 | 1 | -1/+1 |
* | fix interpolation bug in nearest-image/linear-mipmap filtering | Brian | 2007-10-17 | 1 | -1/+1 |
* | Replace repeat_remainder() with simpler macro that just casts args to unsigned. | Brian | 2007-10-17 | 1 | -13/+6 |
* | reorder params to get_texel() | Brian | 2007-10-17 | 1 | -31/+32 |
* | implement 3D texture sampling | Brian | 2007-10-17 | 1 | -1/+111 |
* | don't crash if texture border is used (unsupported for now) | Brian | 2007-10-17 | 1 | -0/+3 |
* | fix square point rasterization | Brian | 2007-10-17 | 1 | -31/+43 |
* | lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1 | Brian | 2007-10-16 | 1 | -1/+1 |
* | Update mask calculations for point drawing. | Brian | 2007-10-16 | 1 | -10/+10 |
* | Fix broken polygon stippling (see comments for details). | Brian | 2007-10-16 | 1 | -5/+27 |
* | Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout. | Brian | 2007-10-16 | 2 | -15/+16 |
* | fix perspective-interpolated attribs for points, liens | Brian | 2007-10-16 | 1 | -7/+43 |
* | finish remaining blend modes | Brian | 2007-10-15 | 1 | -13/+218 |
* | implement logicop | Brian | 2007-10-15 | 2 | -2/+145 |
* | add 'normalized_coords' field to pipe_sampler_state | Brian | 2007-10-15 | 1 | -8/+16 |
* | 16-bit RGBA surface format for accum buffers | Brian | 2007-10-14 | 2 | -115/+168 |
* | inequality tests were backward | Brian | 2007-10-13 | 1 | -6/+6 |
* | Check texture format in get_texel() to handle depth textures. | Brian | 2007-10-13 | 1 | -4/+17 |
* | added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ignor... | Brian | 2007-10-13 | 1 | -3/+80 |
* | minor optimization for color/z results | Brian | 2007-10-10 | 1 | -15/+30 |
* | disable some assertions which pop up during window resize, but can be ignored... | Brian | 2007-10-10 | 1 | -1/+2 |
* | fix softpipe_clear() to handle ps->offset!=0 (such as when rendering to textu... | Brian | 2007-10-10 | 1 | -2/+8 |
* | free/unreference pipe_surface in get_texel() | Brian | 2007-10-10 | 1 | -0/+2 |
* | use pipe_region_reference() in softpipe_get_tex_surface() to fix refcount error | Brian | 2007-10-10 | 1 | -1/+1 |
* | Pack fragment program outputs to be consistant with vertex programs. | Brian | 2007-10-09 | 1 | -9/+14 |
* | Add outputs_written bitfield to pipe_shader_state, use it to determine if fra... | Brian | 2007-10-03 | 1 | -2/+1 |
* | Move XSTDCALL definition to p_compiler.h | Brian | 2007-10-03 | 1 | -8/+0 |
* | handle frag progs that write Z | Brian | 2007-10-03 | 1 | -13/+10 |
* | added s8z24_get_tile() | Brian | 2007-10-03 | 1 | -0/+37 |
* | Track fragment and vertex shader code generation via pipe shader state objects. | Michel Dänzer | 2007-10-03 | 4 | -1/+30 |
* | In vertex shaders also expect the template to be stack allocated | Zack Rusin | 2007-10-03 | 1 | -1/+5 |
* | Make softpipe behave more like a real driver by always allocating something | Zack Rusin | 2007-10-03 | 4 | -14/+27 |
* | Implement/use fragment kill results | Brian | 2007-10-02 | 1 | -1/+1 |
* | Move tgsi machine state init/allocations so they're done less frequently. | Brian | 2007-10-02 | 1 | -42/+39 |
* | fix a few vert/frag program items to get i915 driver going again | Brian | 2007-10-01 | 1 | -2/+0 |
* | Use texture->first_level, not 0, when not mipmapping. | Brian | 2007-09-28 | 1 | -4/+2 |
* | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | 2007-09-28 | 5 | -23/+58 |
* | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin | 2007-09-28 | 5 | -58/+23 |
* | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | 2007-09-28 | 5 | -23/+58 |
* | reduced debug | keithw | 2007-09-27 | 1 | -2/+2 |
* | Enable codegen based whenever __i386__ is defined. | Keith Whitwell | 2007-09-27 | 1 | -8/+2 |