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path: root/src/mesa/pipe/softpipe
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* minor clean-ups, commentsBrian2007-12-101-16/+19
* gallium: remove unnecessary guards on qs->nextKeith Whitwell2007-12-1012-30/+14
* Add 'type' parameter to is_format_supported() to specify texture vs. drawing ...Brian2007-12-102-13/+27
* disable assertion in sp_tile_cache_set_surface() for nowBrian2007-12-101-1/+1
* Fix up some confusion wrt winsys->buffer_create alignment / flags parameters.Michel Dänzer2007-12-101-4/+1
* use quadColor local varBrian2007-12-095-108/+114
* Fix looping for multi-color buffer writing.Brian2007-12-096-9/+11
* Adapt for winsys interface changes.José Fonseca2007-12-091-1/+3
* gallium: use SSE by defaultJosé Fonseca2007-12-091-1/+1
* gallium: add draw_stage::destroy().Michal2007-12-092-0/+18
* Try to reduce the frequency of calls to pipe->get_tex_surface()Brian2007-12-071-9/+32
* shorten loops over color bufsBrian2007-12-073-3/+3
* code re-org in softpipe_clear()Brian2007-12-071-4/+13
* clean-upsBrian2007-12-071-14/+6
* Tile clearing optimizations.Brian2007-12-073-151/+147
* Define PIPE_FORMAT_ tokens as an enum set, rather than #defines.Brian2007-12-073-3/+5
* Get rid of "duplicate" formats.Brian2007-12-075-56/+56
* Enable the tile clear "optimization"Brian2007-12-071-1/+1
* Make sp_tile_cache_flush_clear() static.Brian2007-12-072-36/+48
* Convert the clearValue back to floats for sp_tile_cache_clear()Brian2007-12-071-4/+32
* Some tile cache improvements, clean-ups.Brian2007-12-074-148/+206
* don't dereference pt after realloc - fixes valgrind errorBrian2007-12-071-1/+1
* add some whitespaceBrian2007-12-071-0/+6
* Move struct softpipe_texture definition into sp_texture.hBrian2007-12-076-32/+45
* minor code movementBrian2007-12-071-3/+2
* Eliminate struct pipe_region.Michel Dänzer2007-12-0712-244/+105
* Hide texture layout details from the state tracker.Michel Dänzer2007-12-0615-130/+229
* added tile funcs for B8G8R8A8 formatBrian2007-12-051-0/+70
* Move dimensions from struct pipe_region to struct pipe_surface.Michel Dänzer2007-11-293-233/+213
* gallium: remove sp_headers.h references.Michal Krol2007-11-232-2/+0
* gallium: reorg tgsi directories.Michal Krol2007-11-235-8/+7
* Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().Brian2007-11-211-4/+1
* add PIPE_FORMAT_Z24_S8 support to softpipe patshBrian2007-11-204-0/+93
* optimize earlyz_quad(), add comments, remove unneeded #includesBrian2007-11-191-21/+13
* Implement early depth test.Michal Krol2007-11-186-25/+150
* note problem with fragment coord Y orientationBrian2007-11-161-0/+4
* Implement shadow comparisons.Brian2007-11-081-1/+67
* use pipe_surface_reference() in sp_tile_cache_set_surface()Brian2007-11-081-1/+1
* fix bad width/height code in softpipe_clear()Brian2007-11-081-3/+2
* Added pipe->get_paramf() to query float limits.Brian2007-11-081-1/+25
* Reset temporary vertices ids.José Fonseca2007-11-071-1/+1
* Use a consistent number to identify undefined vertices.José Fonseca2007-11-071-3/+3
* remove dead code in softpipe_is_format_supported()Brian2007-11-061-26/+2
* Remove pipe->max_texture_size(), use get_param() instead.Brian2007-11-061-34/+7
* Determine GL extensions/limits by making pipe queries.Brian2007-11-051-0/+20
* Cleanups.Zack Rusin2007-11-022-5/+8
* Implement COS and CMP opcode.Zack Rusin2007-11-021-1/+1
* Add debugging ifdefs to make it less verboseZack Rusin2007-11-021-1/+11
* Get fragment shaders working on top of LLVM.Zack Rusin2007-11-021-16/+49
* Change the fragment shader signature to better match actualZack Rusin2007-11-021-6/+13