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path: root/src/mesa/pipe/softpipe
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* implement masking in sp_region_fill()Brian2007-08-011-11/+48
* get cliprect bounds after softpipe_update_derived()Brian2007-08-011-4/+9
* Re-implement intelClear() in terms of softpipe_clear(). Pretty simple/small ...Brian2007-08-011-9/+26
* More work on glClear.Brian2007-08-012-44/+85
* s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian2007-08-013-31/+34
* Checkpoint: glClear changes - working, bug very rough.Brian2007-08-012-15/+130
* Build libsoftpipe.aKeith Whitwell2007-08-014-4/+46
* Obsolete.Brian2007-07-312-250/+0
* Redesign pipe_surface in terms of pipe_region.Brian2007-07-316-108/+437
* 32 and z24s8 softpipe buffersBrian2007-07-302-19/+142
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-07-304-0/+170
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| * Lots of improvements to the surface-related code.Brian2007-07-303-0/+168
| * compute scale for Z24 buffersBrian2007-07-301-0/+2
* | Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-07-302-9/+31
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| * map/unmap surfaces before/after renderingBrian2007-07-301-0/+31
| * remove old commentsBrian2007-07-301-9/+0
* | renaming, comments, clean-upBrian2007-07-271-35/+27
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* Clip triangles against softpipe->cliprect which includes scissor and surface ...Brian2007-07-272-44/+36
* remove obsolete commentsBrian2007-07-271-3/+0
* Maintain cliprect (scissor) info in sp_state_derived.c.Brian2007-07-273-31/+52
* Implement point/line quad clipping. Not quite as efficient as it probably co...Brian2007-07-271-19/+70
* s/SP_TILE_H/SP_QUAD_H/Brian2007-07-271-3/+3
* init quad.coverage values to 1.0 in case line AA is enabled so that we see so...Brian2007-07-271-0/+7
* Avoid unnecessary input attrib copy by aligning exec_machine attribs.michal2007-07-271-35/+44
* Implement line stippling.Brian2007-07-252-2/+40
* rename some varsBrian2007-07-251-9/+9
* Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.Brian2007-07-251-6/+7
* Add VF_ATTRIB_VAR0..7 for varying variables.Brian2007-07-241-0/+10
* Compute need_z and need_w properly and use the correct const/linear/perspecti...Brian2007-07-242-17/+36
* Fix a typo (i << i) that was fouling up the vertex layout info.Brian2007-07-241-4/+7
* Basic fragment programs run now.Brian2007-07-241-4/+26
* rebuild quad pipeline when framebuffer changes tooBrian2007-07-241-0/+1
* Execute fs tokens.michal2007-07-231-2/+42
* Trigger tgsi compilation for fragment programs.Keith Whitwell2007-07-191-3/+1
* set INTERP_CONSTANT when appropriateBrian2007-07-131-1/+5
* commentsBrian2007-07-131-2/+4
* Enable Keith's branch-less stipple code - it works.Brian2007-07-131-19/+0
* Add 'prim' field to quad so that stipple and aa coverage stages can do the ri...Brian2007-07-134-40/+40
* Implement AA points and AA coverage application in quad pipeline.Brian2007-07-137-30/+158
* Added basic occlusion countingBrian2007-07-135-0/+93
* Add conditional-free implementation (disabled, not tested)Keith Whitwell2007-07-131-2/+11
* Simplify slightly.Keith Whitwell2007-07-131-9/+5
* minor changes, comments about multiple color buffers, MRT.Brian2007-07-121-1/+8
* Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian2007-07-128-294/+350
* XXX comment about skipping stipple for points/linesBrian2007-07-121-0/+1
* s/prim_setup/sp_draw_render_stage/, new commentsBrian2007-07-123-24/+28
* Remove dead codeBrian2007-07-121-62/+0
* Rename prim_stage -> draw_stageBrian2007-07-125-15/+25
* Added colormask, dither, multisample state. Implement colormasking stage.Brian2007-07-125-1/+97
* disable debug printfsBrian2007-07-111-0/+6