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path: root/src/mesa/pipe/softpipe/sp_tex_sample.c
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* Hide texture layout details from the state tracker.Michel Dänzer2007-12-061-9/+9
* Implement shadow comparisons.Brian2007-11-081-1/+67
* Make it compile under linux.Michal Krol2007-10-291-1/+1
* Make gallium compile in win32.Michal Krol2007-10-291-3/+2
* Finish unifying the surface and texture tile caches.Brian2007-10-221-83/+15
* fix interpolation bug in nearest-image/linear-mipmap filteringBrian2007-10-171-1/+1
* Replace repeat_remainder() with simpler macro that just casts args to unsigned.Brian2007-10-171-13/+6
* reorder params to get_texel()Brian2007-10-171-31/+32
* implement 3D texture samplingBrian2007-10-171-1/+111
* don't crash if texture border is used (unsupported for now)Brian2007-10-171-0/+3
* add 'normalized_coords' field to pipe_sampler_stateBrian2007-10-151-8/+16
* Check texture format in get_texel() to handle depth textures.Brian2007-10-131-4/+17
* free/unreference pipe_surface in get_texel()Brian2007-10-101-0/+2
* Use texture->first_level, not 0, when not mipmapping.Brian2007-09-281-4/+2
* Fixup include paths after renameKeith Whitwell2007-08-241-1/+1
* Merge branch 'softpipe_0_1_branch' of git+ssh://[email protected]/gi...Brian2007-08-141-36/+36
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| * Continue reducing dependencies on core mesa include files.Keith Whitwell2007-08-141-36/+36
* | fix typoBrian2007-08-141-1/+1
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* minor hack to allow 1D textures to workBrian2007-08-141-1/+2
* refactor some code - cube map textures work nowBrian2007-08-141-49/+73
* Implement texture cache with multiple, direct-mapped entries.Brian2007-08-141-33/+48
* Consolidate filter and mipmap level selection in choose_mipmap_levels().Brian2007-08-141-118/+75
* Implement remaining mipmap modes for 2D textures.Brian2007-08-141-23/+106
* tgsi_sampler->get_samples() now operates on a quad (returns 4 colors).Brian2007-08-141-146/+259
* added assertion to check that texture width is non-zeroBrian2007-08-131-0/+2
* Split texfilter enums to match common hardware usage.Keith Whitwell2007-08-091-7/+4
* clean-upBrian2007-08-081-10/+9
* initial lod/mipmap texture supportedBrian2007-08-081-8/+45
* very simple texture cache implementationBrian2007-08-081-2/+24
* add lambda param to get_sample()Brian2007-08-081-10/+10
* sketch out 1D/3D/cube texture samplingBrian2007-08-081-2/+154
* fully support all texcoord wrap modesBrian2007-08-081-27/+257
* initial texture filtering codeBrian2007-08-071-0/+166