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src
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mesa
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pipe
/
softpipe
/
sp_state_sampler.c
Commit message (
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Author
Age
Files
Lines
*
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-11
1
-14
/
+3
*
Move struct softpipe_texture definition into sp_texture.h
Brian
2007-12-07
1
-1
/
+2
*
Hide texture layout details from the state tracker.
Michel Dänzer
2007-12-06
1
-2
/
+2
*
Make it compile under linux.
Michal Krol
2007-10-29
1
-0
/
+1
*
Make gallium compile in win32.
Michal Krol
2007-10-29
1
-2
/
+2
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-0
/
+14
*
Finish unifying the surface and texture tile caches.
Brian
2007-10-22
1
-0
/
+4
*
Make softpipe behave more like a real driver by always allocating something
Zack Rusin
2007-10-03
1
-2
/
+4
*
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
1
-12
/
+6
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
1
-4
/
+22
*
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-14
1
-4
/
+2
*
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
Brian
2007-08-07
1
-1
/
+1
*
Rename G_NEW_* tokens to SP_NEW_*
Brian
2007-07-09
1
-2
/
+2
*
New 'draw' module for primitive drawing (clipping, culling, etc).
Brian
2007-07-09
1
-1
/
+1
*
initial texture object, texture format code
Brian
2007-06-22
1
-0
/
+15
*
more texture sampler work
Brian
2007-06-22
1
-0
/
+49