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path: root/src/mesa/pipe/softpipe/sp_quad.h
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* s/SP_TILE_H/SP_QUAD_H/Brian2007-07-271-3/+3
* Implement AA points and AA coverage application in quad pipeline.Brian2007-07-131-0/+1
* Added basic occlusion countingBrian2007-07-131-0/+1
* Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian2007-07-121-0/+1
* Added colormask, dither, multisample state. Implement colormasking stage.Brian2007-07-121-0/+1
* Implement polygon stipple state tracking, application.Brian2007-07-111-0/+1
* Checkpoint: stencil roughly working, some bugs to fix...Brian2007-07-101-0/+1
* Begin hooking up stenciling.Brian2007-07-101-0/+1
* s/G_/SP_/Brian2007-07-091-6/+7
* alpha test and misc changesBrian2007-06-211-0/+1
* Rename "tile" files to "quad".Brian2007-06-201-0/+56