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mesa
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pipe
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softpipe
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sp_headers.h
Commit message (
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Author
Age
Files
Lines
*
Don't always declare frag shader INPUT[0] as fragment position.
Brian
2007-12-14
1
-0
/
+1
*
gallium: reorg tgsi directories.
Michal Krol
2007-11-23
1
-1
/
+1
*
Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout.
Brian
2007-10-16
1
-9
/
+10
*
Fixup include paths after rename
Keith Whitwell
2007-08-24
1
-1
/
+1
*
Add UsageMask to DECLARATION in TGSI.
michal
2007-08-15
1
-18
/
+3
*
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-14
1
-12
/
+12
*
Add 'prim' field to quad so that stipple and aa coverage stages can do the ri...
Brian
2007-07-13
1
-6
/
+5
*
Implement AA points and AA coverage application in quad pipeline.
Brian
2007-07-13
1
-0
/
+2
*
Compute quad.facing from prim->det and polygon winding.
Brian
2007-07-11
1
-1
/
+1
*
s/G_/SP_/
Brian
2007-07-09
1
-6
/
+5
*
New 'draw' module for primitive drawing (clipping, culling, etc).
Brian
2007-07-09
1
-21
/
+0
*
Renamed softpipe directories and files to something less confusing.
Keith Whitwell
2007-06-14
1
-0
/
+116