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src
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mesa
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pipe
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softpipe
/
sp_context.h
Commit message (
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Author
Age
Files
Lines
*
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-17
1
-5
/
+4
*
Don't always declare frag shader INPUT[0] as fragment position.
Brian
2007-12-14
1
-2
/
+0
*
Rework gallium and mesa queries a little.
Keith Whitwell
2007-12-11
1
-3
/
+3
*
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-11
1
-1
/
+0
*
gallium: remove redundant clear_color state.
Keith Whitwell
2007-12-11
1
-1
/
+0
*
gallium: Remove feedback interfaces from pipe driver.
Keith Whitwell
2007-12-11
1
-4
/
+0
*
Fix looping for multi-color buffer writing.
Brian
2007-12-09
1
-1
/
+1
*
Hide texture layout details from the state tracker.
Michel Dänzer
2007-12-06
1
-1
/
+1
*
Implement early depth test.
Michal Krol
2007-11-18
1
-0
/
+1
*
Make gallium compile in win32.
Michal Krol
2007-10-29
1
-2
/
+1
*
Control FS TGSI dumping with GALLIUM_DUMP_FS env variable.
michal
2007-10-28
1
-0
/
+1
*
Enable SSE2 for fragment shaders.
michal
2007-10-27
1
-1
/
+1
*
Remove remnants of softpipe_surface.
Brian
2007-10-27
1
-1
/
+0
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-0
/
+1
*
Finish unifying the surface and texture tile caches.
Brian
2007-10-22
1
-0
/
+2
*
Convert Z/stencil ops to use cached tiles like colors.
Brian
2007-10-20
1
-0
/
+8
*
Track fragment and vertex shader code generation via pipe shader state objects.
Michel Dänzer
2007-10-03
1
-0
/
+2
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
1
-2
/
+6
*
Revert "Redoing the way we handle vertex shaders for the draw module."
Zack Rusin
2007-09-28
1
-6
/
+2
*
Redoing the way we handle vertex shaders for the draw module.
Zack Rusin
2007-09-28
1
-2
/
+6
*
First attempt at building vertex buffers post-clip.
Keith Whitwell
2007-09-25
1
-0
/
+2
*
Make the alpha test state a cso.
Zack Rusin
2007-09-21
1
-1
/
+1
*
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
1
-0
/
+1
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-2
/
+2
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
1
-2
/
+2
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
1
-14
/
+12
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
1
-2
/
+2
*
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-18
1
-1
/
+2
*
Implement query object interface.
Brian
2007-09-11
1
-2
/
+5
*
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-09-10
1
-0
/
+4
*
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-30
1
-7
/
+0
*
Use vertex_info struct for softpipe - lots of clean-up.
Brian
2007-08-23
1
-18
/
+6
*
Rework of shader constant buffers.
Brian
2007-08-22
1
-1
/
+6
*
Fix some draw_arrays issues.
Brian
2007-08-19
1
-0
/
+5
*
Begin added vertex shader state/support.
Brian
2007-08-16
1
-1
/
+3
*
Remove mesa include directories, be stricter about include paths.
Keith Whitwell
2007-08-15
1
-2
/
+0
*
added state funcs for vertex buffer/element info
Brian
2007-08-15
1
-0
/
+3
*
Continue reducing dependencies on core mesa include files.
Keith Whitwell
2007-08-14
1
-12
/
+12
*
s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c
Brian
2007-08-07
1
-1
/
+1
*
Add a new interface between softpipe and the window system / buffer manager.
Keith Whitwell
2007-08-05
1
-1
/
+3
*
Maintain cliprect (scissor) info in sp_state_derived.c.
Brian
2007-07-27
1
-0
/
+3
*
Implement line stippling.
Brian
2007-07-25
1
-0
/
+4
*
Implement AA points and AA coverage application in quad pipeline.
Brian
2007-07-13
1
-0
/
+1
*
Added basic occlusion counting
Brian
2007-07-13
1
-0
/
+3
*
Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).
Brian
2007-07-12
1
-0
/
+3
*
Rename prim_stage -> draw_stage
Brian
2007-07-12
1
-1
/
+1
*
Added colormask, dither, multisample state. Implement colormasking stage.
Brian
2007-07-12
1
-0
/
+1
*
Implement polygon stipple state tracking, application.
Brian
2007-07-11
1
-0
/
+1
*
Begin hooking up stenciling.
Brian
2007-07-10
1
-0
/
+3
*
comments
Brian
2007-07-10
1
-10
/
+10
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