| Commit message (Expand) | Author | Age | Files | Lines |
* | Begin added vertex shader state/support. | Brian | 2007-08-16 | 1 | -1/+3 |
* | Remove mesa include directories, be stricter about include paths. | Keith Whitwell | 2007-08-15 | 1 | -2/+0 |
* | added state funcs for vertex buffer/element info | Brian | 2007-08-15 | 1 | -0/+3 |
* | Continue reducing dependencies on core mesa include files. | Keith Whitwell | 2007-08-14 | 1 | -12/+12 |
* | s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c | Brian | 2007-08-07 | 1 | -1/+1 |
* | Add a new interface between softpipe and the window system / buffer manager. | Keith Whitwell | 2007-08-05 | 1 | -1/+3 |
* | Maintain cliprect (scissor) info in sp_state_derived.c. | Brian | 2007-07-27 | 1 | -0/+3 |
* | Implement line stippling. | Brian | 2007-07-25 | 1 | -0/+4 |
* | Implement AA points and AA coverage application in quad pipeline. | Brian | 2007-07-13 | 1 | -0/+1 |
* | Added basic occlusion counting | Brian | 2007-07-13 | 1 | -0/+3 |
* | Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK). | Brian | 2007-07-12 | 1 | -0/+3 |
* | Rename prim_stage -> draw_stage | Brian | 2007-07-12 | 1 | -1/+1 |
* | Added colormask, dither, multisample state. Implement colormasking stage. | Brian | 2007-07-12 | 1 | -0/+1 |
* | Implement polygon stipple state tracking, application. | Brian | 2007-07-11 | 1 | -0/+1 |
* | Begin hooking up stenciling. | Brian | 2007-07-10 | 1 | -0/+3 |
* | comments | Brian | 2007-07-10 | 1 | -10/+10 |
* | Rename G_NEW_* tokens to SP_NEW_* | Brian | 2007-07-09 | 1 | -12/+12 |
* | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | 2007-07-09 | 1 | -27/+0 |
* | added blend_color | Brian | 2007-07-03 | 1 | -0/+1 |
* | rename a few structs (use _state suffix consistantly), reorder/sort fields in... | Brian | 2007-07-02 | 1 | -8/+8 |
* | s/G_CONTEXT_H/SP_CONTEXT_H/ | Brian | 2007-06-29 | 1 | -3/+3 |
* | consolidate point/line state into pipe_setup_state | Brian | 2007-06-26 | 1 | -1/+0 |
* | initial texture object, texture format code | Brian | 2007-06-22 | 1 | -0/+2 |
* | more texture sampler work | Brian | 2007-06-22 | 1 | -0/+2 |
* | alpha test and misc changes | Brian | 2007-06-21 | 1 | -0/+1 |
* | checkpoint: implement z/depth testing | Brian | 2007-06-20 | 1 | -0/+1 |
* | Remove dependency on vf.h in public headers | Keith Whitwell | 2007-06-20 | 1 | -3/+5 |
* | update includes (s/tile/quad/) | Brian | 2007-06-20 | 1 | -1/+1 |
* | Initial implementation of a software pipeline for quad rasterization (fragmen... | Brian | 2007-06-20 | 1 | -2/+13 |
* | Initial work for glClear(), clear color state. | Brian | 2007-06-20 | 1 | -0/+1 |
* | hook up point state | Brian | 2007-06-19 | 1 | -0/+3 |
* | Re-org of surface/framebuffer state. | Brian | 2007-06-19 | 1 | -7/+0 |
* | Added alpha test state. | Brian | 2007-06-18 | 1 | -0/+2 |
* | framebuffer state | Brian | 2007-06-15 | 1 | -1/+1 |
* | initial framebuffer state | Brian | 2007-06-15 | 1 | -0/+1 |
* | Renamed softpipe directories and files to something less confusing. | Keith Whitwell | 2007-06-14 | 1 | -0/+149 |