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path: root/src/mesa/pipe/p_defines.h
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* fix a few vert/frag program items to get i915 driver going againBrian2007-10-011-6/+0
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* Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian2007-09-191-0/+7
| | | | | | | | TGSI_ATTRIB_x tokens still present and used in a few places. Expanded set of TGSI_SEMANTIC_x tokens for describing the meaning of inputs/outputs. These tokens are in a crude state ATM. Lots of #if 0 / disabled code to be removed yet, etc... Softpipe and i915 drivers should be in working condition but not heavily tested.
* Implement query object interface.Brian2007-09-111-0/+8
| | | | | | This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters.
* Add support for more surface types in sp_surface.cBrian2007-08-241-1/+1
| | | | replace PIPE_FORMAT_U_L8_A8 with PIPE_FORMAT_U_A8_L8
* Rework of shader constant buffers.Brian2007-08-221-0/+8
| | | | | They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects.
* added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian2007-08-151-0/+14
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* Add surface formats to be used for specifying vertex element layouts.Keith Whitwell2007-08-141-2/+69
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* Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell2007-08-131-0/+10
| | | | | | | | | | Pipe drivers shouldn't really know much about mesa and certainly shouldn't be #including files from src/mesa/main and the like. I've also (in i915simple especially) moved over from GL types to more conventional int/unsigned usage. This probably isn't really the ultimate desired set of types to use - possibly C99 would be better. It may even be that a subset of the GL types is preferable.
* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-101-4/+15
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* Split texfilter enums to match common hardware usage.Keith Whitwell2007-08-091-6/+12
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* Add flush/finish functionality to pipe.Keith Whitwell2007-08-091-0/+7
| | | | Not sure if finish() is the right interface yet.
* added PIPE_TEX_FACE_*Brian2007-08-081-8/+14
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* more formatsBrian2007-08-021-15/+19
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* add PIPE_MASK_RGBABrian2007-08-021-0/+2
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* s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian2007-08-011-1/+1
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* 32 and z24s8 softpipe buffersBrian2007-07-301-13/+15
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* minor renameBrian2007-07-131-1/+1
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* Added colormask, dither, multisample state. Implement colormasking stage.Brian2007-07-121-0/+5
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* Checkpoint: stencil roughly working, some bugs to fix...Brian2007-07-101-1/+4
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* added texture types and mapping typesBrian2007-06-291-1/+15
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* initial texture object, texture format codeBrian2007-06-221-0/+16
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* Assorted token renaming/removal, minor state changes, etc.Brian2007-06-221-9/+6
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* add point/line/polygon stateBrian2007-06-191-0/+15
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* Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens.Brian2007-06-181-18/+12
| | | | Used for depth test, alpha test, stencil test, shadow test, etc.
* Rename directories again?!Keith Whitwell2007-06-141-82/+82
| | | | Some git wierdness going on.
* Renamed softpipe directories and files to something less confusing.Keith Whitwell2007-06-141-0/+121
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later.