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path: root/src/mesa/pipe/p_defines.h
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* gallium: add PIPE_FLUSH_SWAPBUFFERS flagKeith Whitwell2008-01-261-0/+1
* gallium: Simplify winsys buffer interface.Michel Dänzer2008-01-251-16/+10
* Add surface status/clear_value fields, PIPE_SURFACE_STATUS_x tokensBrian2008-01-151-0/+8
* gallium: Make texture target an enum for better debuggability.Michel Dänzer2008-01-041-4/+6
* PIPE_SCREEN_SURFACE no longer neededBrian2007-12-121-1/+0
* Add 'type' parameter to is_format_supported() to specify texture vs. drawing ...Brian2007-12-101-3/+4
* add fence interfaces and buffer create flags to pipe_winsyskeithw2007-12-091-2/+6
* Added pipe->get_paramf() to query float limits.Brian2007-11-081-0/+7
* New PIPE_FLUSH_WAIT flag for pipe->flush().Brian2007-11-071-1/+2
* Remove pipe->max_texture_size(), use get_param() instead.Brian2007-11-061-1/+4
* Allow custom pipe driver buffer usage flags.José Fonseca2007-11-061-5/+6
* Supply buffer usage hints to winsys.José Fonseca2007-11-061-5/+9
* Determine GL extensions/limits by making pipe queries.Brian2007-11-051-0/+17
* Move format definitions from p_defines.h to p_format.h.michal2007-10-271-92/+2
* add support for sprite texcoord modesBrian2007-10-221-0/+7
* fix a few vert/frag program items to get i915 driver going againBrian2007-10-011-6/+0
* Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.Brian2007-09-191-0/+7
* Implement query object interface.Brian2007-09-111-0/+8
* Add support for more surface types in sp_surface.cBrian2007-08-241-1/+1
* Rework of shader constant buffers.Brian2007-08-221-0/+8
* added PIPE_PRIM_x tokens (matching GL), use in a few placesBrian2007-08-151-0/+14
* Add surface formats to be used for specifying vertex element layouts.Keith Whitwell2007-08-141-2/+69
* Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell2007-08-131-0/+10
* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-101-4/+15
* Split texfilter enums to match common hardware usage.Keith Whitwell2007-08-091-6/+12
* Add flush/finish functionality to pipe.Keith Whitwell2007-08-091-0/+7
* added PIPE_TEX_FACE_*Brian2007-08-081-8/+14
* more formatsBrian2007-08-021-15/+19
* add PIPE_MASK_RGBABrian2007-08-021-0/+2
* s/Z24_S8/S8_Z24/ (stencil is in the high byte)Brian2007-08-011-1/+1
* 32 and z24s8 softpipe buffersBrian2007-07-301-13/+15
* minor renameBrian2007-07-131-1/+1
* Added colormask, dither, multisample state. Implement colormasking stage.Brian2007-07-121-0/+5
* Checkpoint: stencil roughly working, some bugs to fix...Brian2007-07-101-1/+4
* added texture types and mapping typesBrian2007-06-291-1/+15
* initial texture object, texture format codeBrian2007-06-221-0/+16
* Assorted token renaming/removal, minor state changes, etc.Brian2007-06-221-9/+6
* add point/line/polygon stateBrian2007-06-191-0/+15
* Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens.Brian2007-06-181-18/+12
* Rename directories again?!Keith Whitwell2007-06-141-82/+82
* Renamed softpipe directories and files to something less confusing.Keith Whitwell2007-06-141-0/+121