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src
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mesa
/
pipe
/
p_context.h
Commit message (
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Author
Age
Files
Lines
*
gallium: minor cleanups to pipe interface
Keith Whitwell
2008-01-26
1
-27
/
+9
*
gallium: rename pipe_buffer_handle to pipe_buffer, rework pipebuffer/ code
Keith Whitwell
2008-01-25
1
-1
/
+1
*
Don't include stdint.h or inttypes. Use the uint64 typedef instead of uint64_t.
Brian
2008-01-15
1
-2
/
+2
*
Remove pipe->get/put_tile_rgba.
Michel Dänzer
2008-01-14
1
-5
/
+0
*
Remove mapping fields from struct pipe_surface.
Michel Dänzer
2008-01-14
1
-2
/
+2
*
gallium: incorporate alpha state into depth_stencil state object.
Keith Whitwell
2007-12-17
1
-9
/
+4
*
Rework gallium and mesa queries a little.
Keith Whitwell
2007-12-11
1
-3
/
+17
*
gallium: remove set_sampler_units interface
Keith Whitwell
2007-12-11
1
-6
/
+6
*
gallium: remove redundant clear_color state.
Keith Whitwell
2007-12-11
1
-3
/
+0
*
gallium: Remove feedback interfaces from pipe driver.
Keith Whitwell
2007-12-11
1
-9
/
+0
*
Add 'type' parameter to is_format_supported() to specify texture vs. drawing ...
Brian
2007-12-10
1
-1
/
+2
*
Define PIPE_FORMAT_ tokens as an enum set, rather than #defines.
Brian
2007-12-07
1
-1
/
+1
*
Eliminate struct pipe_region.
Michel Dänzer
2007-12-07
1
-9
/
+1
*
Hide texture layout details from the state tracker.
Michel Dänzer
2007-12-06
1
-4
/
+7
*
Move dimensions from struct pipe_region to struct pipe_surface.
Michel Dänzer
2007-11-29
1
-24
/
+24
*
Added pipe->get_paramf() to query float limits.
Brian
2007-11-08
1
-0
/
+1
*
Rename struct field 'private' to 'priv'.
Michel Dänzer
2007-11-08
1
-1
/
+1
*
Remove context dependencies in winsys layer.
Brian
2007-11-07
1
-0
/
+2
*
Remove pipe->max_texture_size(), use get_param() instead.
Brian
2007-11-06
1
-6
/
+0
*
update comments for pipe_context
Brian
2007-10-31
1
-2
/
+7
*
Make it compile under linux.
Michal Krol
2007-10-29
1
-60
/
+0
*
Make gallium compile in win32.
Michal Krol
2007-10-29
1
-3
/
+3
*
Replace supported_formats with is_format_supported interface.
Michal Krol
2007-10-28
1
-2
/
+2
*
Remove llvm dependencies.
michal
2007-10-27
1
-4
/
+3
*
Re-implement GLSL texture sampler variables.
Brian
2007-10-26
1
-0
/
+3
*
surface_alloc() is now a winsys function.
Brian
2007-10-26
1
-8
/
+1
*
Move region_alloc() and region_release() to pipe_winsys.
Brian
2007-10-25
1
-9
/
+4
*
Move the get/put_tile() functions to pipe_context.
Brian
2007-10-25
1
-0
/
+18
*
Revert "Undo indexOffset change (I think, git???)"
Brian
2007-10-24
1
-1
/
+1
*
Undo indexOffset change (I think, git???)
Brian
2007-10-24
1
-1
/
+1
*
Execution engine is a singleton, for now keep it in the pipe.
Zack Rusin
2007-10-24
1
-1
/
+3
*
Make the alpha test state a cso.
Zack Rusin
2007-09-21
1
-14
/
+18
*
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
1
-8
/
+5
*
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
1
-7
/
+4
*
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-20
1
-14
/
+9
*
Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics.
Brian
2007-09-19
1
-1
/
+2
*
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
1
-7
/
+4
*
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-19
1
-6
/
+4
*
Finish up conversions of shaders to immutable objects.
Zack Rusin
2007-09-19
1
-3
/
+8
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
1
-6
/
+10
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
1
-3
/
+8
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
1
-6
/
+8
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
1
-4
/
+9
*
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-18
1
-4
/
+8
*
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-17
1
-2
/
+0
*
Implement query object interface.
Brian
2007-09-11
1
-4
/
+5
*
More work on vertex feedback / glRasterPos. Basic rasterpos works now.
Brian
2007-09-10
1
-6
/
+4
*
Initial work for post-transformed vertex feedback buffers.
Brian
2007-09-06
1
-2
/
+16
*
Improved pipe_region/surface_reference() functions
Brian
2007-08-22
1
-22
/
+44
*
Rework of shader constant buffers.
Brian
2007-08-22
1
-1
/
+5
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