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path: root/src/mesa/pipe/p_context.h
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* pipe->clear() now takes a surface, rather than color/depth/stencil flags.Brian2007-08-021-3/+3
* Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian2007-08-021-0/+5
* Remove references to accum buffers in softpipe.Keith Whitwell2007-08-021-1/+1
* Remove remnants of i915 texture-from-pbo code.Keith Whitwell2007-08-021-9/+0
* More work on glClear.Brian2007-08-011-1/+2
* Checkpoint: glClear changes - working, bug very rough.Brian2007-08-011-0/+1
* Redesign pipe_surface in terms of pipe_region.Brian2007-07-311-0/+8
* Lift region-related functions up to the pipe interface.Brian2007-07-311-1/+80
* Added basic occlusion countingBrian2007-07-131-1/+9
* hook in state tracking for blend colorBrian2007-07-031-0/+3
* rename a few structs (use _state suffix consistantly), reorder/sort fields in...Brian2007-07-021-4/+4
* consolidate point/line state into pipe_setup_stateBrian2007-06-261-3/+0
* initial texture object, texture format codeBrian2007-06-221-0/+4
* more texture sampler workBrian2007-06-221-0/+4
* Initial work for glClear(), clear color state.Brian2007-06-201-3/+7
* hook up point stateBrian2007-06-191-0/+3
* Added alpha test state.Brian2007-06-181-3/+6
* initial framebuffer stateBrian2007-06-151-0/+3
* Rename directories again?!Keith Whitwell2007-06-141-26/+28
* Renamed softpipe directories and files to something less confusing.Keith Whitwell2007-06-141-0/+89