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path: root/src/mesa/pipe/p_context.h
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* Convert shader to an immutable state object.Zack Rusin2007-09-181-6/+10
* converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin2007-09-181-3/+8
* Combing depth and stencil objects and making them immutable.Zack Rusin2007-09-181-6/+8
* Make sampler an immutable state object.Zack Rusin2007-09-181-4/+9
* First stab at immutable state objects (create/bind/delete)Zack Rusin2007-09-181-4/+8
* Remove non-meaningful region_idle() interfaceKeith Whitwell2007-09-171-2/+0
* Implement query object interface.Brian2007-09-111-4/+5
* More work on vertex feedback / glRasterPos. Basic rasterpos works now.Brian2007-09-101-6/+4
* Initial work for post-transformed vertex feedback buffers.Brian2007-09-061-2/+16
* Improved pipe_region/surface_reference() functionsBrian2007-08-221-22/+44
* Rework of shader constant buffers.Brian2007-08-221-1/+5
* First pass at a fallback concept for pipe devices.Keith Whitwell2007-08-211-7/+8
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-201-17/+0
* implement draw_elements()Brian2007-08-201-0/+5
* Begin added vertex shader state/support.Brian2007-08-161-1/+4
* added new draw_arrays()Brian2007-08-151-0/+6
* added some const qualifiersBrian2007-08-151-2/+2
* Add structs and set-functions for vertex buffer, element state.Keith Whitwell2007-08-141-1/+9
* Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell2007-08-131-34/+35
* Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell2007-08-101-0/+7
* added pipe->max_texture_size() query, use it in st_drawpixels()Brian2007-08-101-0/+5
* Lift common winsys functions into pipe's new p_winsys.Keith Whitwell2007-08-101-44/+3
* Handle glFlush/glFinish through the state tracker.Keith Whitwell2007-08-101-1/+5
* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-101-1/+2
* added pipe_surface_unreference()Brian2007-08-101-0/+11
* Add flush/finish functionality to pipe.Keith Whitwell2007-08-091-0/+4
* sketch out new pipe surface/sampler typesBrian2007-08-071-0/+15
* s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.cBrian2007-08-071-1/+1
* Checkpoint lifting of intel_mipmap_tree (intel_mipmap_tree -> pipe_mipmap_tre...Brian2007-08-061-0/+8
* Add pipe buffer managment functions.Keith Whitwell2007-08-061-3/+38
* Add a new interface between softpipe and the window system / buffer manager.Keith Whitwell2007-08-051-9/+3
* Remove "static region" support.Keith Whitwell2007-08-031-14/+0
* added pipe->supported_formats()Brian2007-08-021-0/+6
* pipe->clear() now takes a surface, rather than color/depth/stencil flags.Brian2007-08-021-3/+3
* Implement new draw_vertices() path for simple vertex array drawing, use it fo...Brian2007-08-021-0/+5
* Remove references to accum buffers in softpipe.Keith Whitwell2007-08-021-1/+1
* Remove remnants of i915 texture-from-pbo code.Keith Whitwell2007-08-021-9/+0
* More work on glClear.Brian2007-08-011-1/+2
* Checkpoint: glClear changes - working, bug very rough.Brian2007-08-011-0/+1
* Redesign pipe_surface in terms of pipe_region.Brian2007-07-311-0/+8
* Lift region-related functions up to the pipe interface.Brian2007-07-311-1/+80
* Added basic occlusion countingBrian2007-07-131-1/+9
* hook in state tracking for blend colorBrian2007-07-031-0/+3
* rename a few structs (use _state suffix consistantly), reorder/sort fields in...Brian2007-07-021-4/+4
* consolidate point/line state into pipe_setup_stateBrian2007-06-261-3/+0
* initial texture object, texture format codeBrian2007-06-221-0/+4
* more texture sampler workBrian2007-06-221-0/+4
* Initial work for glClear(), clear color state.Brian2007-06-201-3/+7
* hook up point stateBrian2007-06-191-0/+3
* Added alpha test state.Brian2007-06-181-3/+6