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path: root/src/mesa/pipe/llvm/llvmtgsi.cpp
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* Make lit work but in a very lame way - will have to be rewritten.Zack Rusin2007-10-241-2/+1
* Muchos fixos. gears kinda works. and cases don't crash.Zack Rusin2007-10-241-192/+25
* implement min and maxZack Rusin2007-10-241-2/+6
* Fix some warnings and implement lg2Zack Rusin2007-10-241-1/+3
* Implement frc and floorZack Rusin2007-10-241-2/+6
* Implement ex2 opcodeZack Rusin2007-10-241-1/+3
* Implement dst opcodeZack Rusin2007-10-241-1/+3
* Implement dph opcodeZack Rusin2007-10-241-1/+3
* Implement dot4 opcodeZack Rusin2007-10-241-5/+7
* Implement pow/rcp and sub opcodesZack Rusin2007-10-241-3/+17
* Add the "add" opcode and assert one vp if an opcode isn't supportedZack Rusin2007-10-241-1/+9
* Refactor the tgsi->llvm storage translatorZack Rusin2007-10-241-2/+3
* Implement basic opcode translation and storage translation.Zack Rusin2007-10-241-10/+91
* Draw first triangle. Start on the llvm builder.Zack Rusin2007-10-241-22/+31
* Cleanup some of the testing code. Implement first pass at actuallyZack Rusin2007-10-241-4/+191
* Execution engine is a singleton, for now keep it in the pipe.Zack Rusin2007-10-241-9/+21
* Generate the base shader.Zack Rusin2007-10-241-20/+97
* Implement the conversion and do the initial execution pass.Zack Rusin2007-10-241-1/+5
* Stub out some conversion.Zack Rusin2007-10-241-0/+291
* Initial stab at LLVM integration.Zack Rusin2007-10-241-0/+158