Commit message (Expand) | Author | Age | Files | Lines | |
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* | rewrite the way we handle ir in llvm code | Zack Rusin | 2008-02-10 | 1 | -7/+7 |
* | change the name of the shaders to reflect what they do. | Zack Rusin | 2008-01-24 | 1 | -89/+0 |
* | Redo the way we pass arguments to the llvm. | Zack Rusin | 2007-12-11 | 1 | -15/+5 |
* | Implement kilp and make it work | Zack Rusin | 2007-12-11 | 1 | -0/+6 |
* | Rewrite argument passing to prepare for handling of the kil instruction. | Zack Rusin | 2007-12-11 | 1 | -13/+28 |
* | gallium: remove set_sampler_units interface | Keith Whitwell | 2007-12-11 | 1 | -2/+1 |
* | Hide texture layout details from the state tracker. | Michel Dänzer | 2007-12-06 | 1 | -2/+0 |
* | Get fragment shaders working on top of LLVM. | Zack Rusin | 2007-11-02 | 1 | -35/+7 |
* | Change the fragment shader signature to better match actual | Zack Rusin | 2007-11-02 | 1 | -5/+27 |
* | Add basic entry points for fragment shaders. | Zack Rusin | 2007-11-02 | 1 | -0/+57 |
* | Rename to better reflect what it's really doing. | Zack Rusin | 2007-10-30 | 1 | -0/+193 |