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path: root/src/mesa/pipe/i965simple/brw_context.h
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* i965: a little better way of handling immediatesZack Rusin2007-12-241-0/+1
* i965: very crude and hacky way of handling immediatesZack Rusin2007-12-201-0/+3
* 965: make sure stipple state gets uploadedKeith Whitwell2007-12-191-2/+0
* gallium: rationalize vertex_element state packetKeith Whitwell2007-12-181-9/+1
* gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell2007-12-171-2/+1
* 965: get fragment shader compiler compilingKeith Whitwell2007-12-131-50/+49
* 965: missing code from last commitKeith Whitwell2007-12-131-1/+1
* gallium: remove redundant clear_color state.Keith Whitwell2007-12-111-1/+0
* Port i965 driver to Gallium3D.Zack Rusin2007-12-111-0/+699