Commit message (Expand) | Author | Age | Files | Lines | |
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* | i965: a little better way of handling immediates | Zack Rusin | 2007-12-24 | 1 | -0/+1 |
* | i965: very crude and hacky way of handling immediates | Zack Rusin | 2007-12-20 | 1 | -0/+3 |
* | 965: make sure stipple state gets uploaded | Keith Whitwell | 2007-12-19 | 1 | -2/+0 |
* | gallium: rationalize vertex_element state packet | Keith Whitwell | 2007-12-18 | 1 | -9/+1 |
* | gallium: incorporate alpha state into depth_stencil state object. | Keith Whitwell | 2007-12-17 | 1 | -2/+1 |
* | 965: get fragment shader compiler compiling | Keith Whitwell | 2007-12-13 | 1 | -50/+49 |
* | 965: missing code from last commit | Keith Whitwell | 2007-12-13 | 1 | -1/+1 |
* | gallium: remove redundant clear_color state. | Keith Whitwell | 2007-12-11 | 1 | -1/+0 |
* | Port i965 driver to Gallium3D. | Zack Rusin | 2007-12-11 | 1 | -0/+699 |