summaryrefslogtreecommitdiffstats
path: root/src/mesa/pipe/i915simple
Commit message (Expand)AuthorAgeFilesLines
* remove deleted i915_state_fragprog.cBrian2007-08-241-1/+0
* disable debugkeithw2007-08-241-1/+1
* remove dead filekeithw2007-08-242-66/+0
* have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...keithw2007-08-241-1/+7
* sampler state tweakskeithw2007-08-242-6/+3
* emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as neededBrian2007-08-241-6/+13
* Fixup include paths after renameKeith Whitwell2007-08-241-2/+2
* Checkpoint: new vertex/fragment attribute namingBrian2007-08-233-89/+55
* clean-up commentsBrian2007-08-232-14/+8
* remove dead/debug code, misc clean-upBrian2007-08-234-100/+16
* Checkpoint commit: i915 texture works, use new vertex_info structBrian2007-08-2310-113/+161
* Checkpoint: texture image and sampler state handling, plus better vertex form...Brian2007-08-229-38/+321
* fix assertions in swizzle()Brian2007-08-221-5/+5
* Sampler state code now compiles and is built. Not tested yet.Brian2007-08-223-61/+126
* Rework of shader constant buffers.Brian2007-08-227-81/+93
* Import some sampler state code.Keith Whitwell2007-08-223-0/+249
* code movement, null ptr checks, etcBrian2007-08-222-23/+36
* remove unneeded includeBrian2007-08-221-2/+0
* remove unneeded includesBrian2007-08-227-28/+7
* Obsolete.Brian2007-08-221-37/+0
* don't need i915_fpc.cBrian2007-08-221-1/+0
* implement negation for src operandsBrian2007-08-221-5/+18
* Remove duplicate i915 shader disassemblerKeith Whitwell2007-08-222-347/+1
* Fragment shader translation seems to basically work now. More testing needed.Brian2007-08-218-322/+284
* First pass at a fallback concept for pipe devices.Keith Whitwell2007-08-212-4/+7
* Add missing #includeKeith Whitwell2007-08-211-0/+1
* added fpc sourcesBrian2007-08-211-0/+4
* Initial check-in of i915 fragment program translation (from tgsi).Brian2007-08-215-0/+2136
* Use new draw_arrays() code.Brian2007-08-203-3/+92
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-201-23/+5
* Start to remove the temporary draw_vb() and draw_vertices() code.Brian2007-08-201-1/+4
* Begin added vertex shader state/support.Brian2007-08-162-2/+2
* Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell2007-08-1320-407/+371
* fill in the get_tile() function so ReadPixels can workBrian2007-08-131-3/+36
* fix invalid usage of buffer_unreference()Brian2007-08-111-1/+1
* notes/asserts for get/put_tile()Brian2007-08-111-0/+3
* Pull in improved debug from masterKeith Whitwell2007-08-111-23/+429
* make it easier to compare debug code with non-pipe versionKeith Whitwell2007-08-112-80/+80
* Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell2007-08-105-11/+99
* added pipe->max_texture_size() query, use it in st_drawpixels()Brian2007-08-101-0/+30
* Lift common winsys functions into pipe's new p_winsys.Keith Whitwell2007-08-1011-211/+38
* alignment/pitch/width clean-upsBrian2007-08-101-1/+2
* Handle glFlush/glFinish through the state tracker.Keith Whitwell2007-08-102-3/+8
* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-101-2/+9
* Missing filesKeith Whitwell2007-08-102-0/+491
* Add printf handlers, pass pci id and move texlayout code to driver.Keith Whitwell2007-08-102-0/+8
* Pass pci_id to i915_create()Keith Whitwell2007-08-103-7/+43
* Add a printf method to winsys and use for all debugging.Keith Whitwell2007-08-107-109/+164
* move viewport Y inversion to state trackerBrian2007-08-091-13/+0
* Add more i915 state packets.Keith Whitwell2007-08-0910-156/+527