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path: root/src/mesa/pipe/i915simple
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* Fix compatibility issues between gcc and msvc.Michal2007-11-227-280/+363
* Make it compile under Win32.Michal2007-11-2214-90/+89
* Remove fences from the i915simple winsys interface.José Fonseca2007-11-225-35/+8
* Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().Brian2007-11-211-5/+2
* Proper fence reference counting.José Fonseca2007-11-173-2/+11
* Include fences in the i915simple winsys interface.José Fonseca2007-11-154-8/+26
* Remove TGSI_OPCODE_TXPBrian2007-11-081-4/+0
* check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ...Brian2007-11-081-1/+7
* tweak anisotropic filtering codeBrian2007-11-082-1/+4
* enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet)Brian2007-11-081-1/+1
* remove translate_compare_func(), use i915_translate_compare_func()Brian2007-11-081-19/+1
* Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).Brian2007-11-081-7/+48
* remove unneeded #includeBrian2007-11-081-1/+0
* Added pipe->get_paramf() to query float limits.Brian2007-11-081-0/+27
* update flush/fence comments for i915_flush()Brian2007-11-071-3/+3
* Remove winsys->wait_idle(), subsumed by pipe->flush().Brian2007-11-072-1/+2
* New PIPE_FLUSH_WAIT flag for pipe->flush().Brian2007-11-071-1/+5
* more dead code removalBrian2007-11-071-63/+1
* disable/remove dead codeBrian2007-11-071-8/+3
* Disable the call to driBOReference() in i915_update_texture()Brian2007-11-071-1/+5
* Check the right ammount of free space in vertex buffer.José Fonseca2007-11-071-7/+9
* Reset temporary vertices ids.José Fonseca2007-11-071-1/+3
* Use a consistent number to identify undefined vertices.José Fonseca2007-11-071-10/+17
* Reuse the vertex buffer until the vertex size changes.José Fonseca2007-11-071-35/+39
* Track hardware vertex buffer state changes.José Fonseca2007-11-074-23/+72
* Fix build error: dereferencing pointer to incomplete typeMichel Dänzer2007-11-061-0/+1
* Remove pipe->max_texture_size(), use get_param() instead.Brian2007-11-061-31/+6
* Allow custom pipe driver buffer usage flags.José Fonseca2007-11-062-1/+6
* Supply buffer usage hints to winsys.José Fonseca2007-11-061-1/+3
* Determine GL extensions/limits by making pipe queries.Brian2007-11-051-0/+20
* Allow batch buffer debugging without calling i915_winsys->batch_start so often.José Fonseca2007-11-034-13/+15
* Do something sensible when failed to reserve space in the batch buffer.José Fonseca2007-11-035-18/+17
* Detail i915 winsys interface comments.José Fonseca2007-11-031-18/+40
* Render primitives using indirect vertices in a vertex buffer.José Fonseca2007-11-031-35/+39
* remove old comment about tnl/vfBrian2007-11-011-4/+0
* Reserve the right number of dwords for hardware state, and handle the case wh...José Fonseca2007-11-011-6/+34
* Hold the vertex buffer handle.José Fonseca2007-10-312-8/+13
* Handle TGSI_OPCODE_RET.José Fonseca2007-10-311-0/+4
* Allow more verbose error output.José Fonseca2007-10-312-4/+14
* Chain vertex buffers into the batch buffer.José Fonseca2007-10-312-24/+52
* Make it compile under linux.Michal Krol2007-10-291-0/+1
* Remove typedefs from enums.Zack Rusin2007-10-292-2/+2
* Reuse hardware vertice representation.José Fonseca2007-10-291-19/+12
* Enable the vertex buffer stage according to the I915_VBUF environment var.José Fonseca2007-10-291-1/+6
* Get vertex buffer stage in a minimally working state.José Fonseca2007-10-291-27/+133
* Reserve the accurate number of dwords in the batch buffer.José Fonseca2007-10-291-5/+3
* Start a vertex buffer constuction stage for i915 based on Keith's draft done ...José Fonseca2007-10-293-0/+321
* Replace supported_formats with is_format_supported interface.Michal Krol2007-10-281-12/+12
* Re-implement GLSL texture sampler variables.Brian2007-10-262-0/+11
* surface_alloc() is now a winsys function.Brian2007-10-261-40/+149