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path: root/src/mesa/pipe/i915simple
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* Hold the vertex buffer handle.José Fonseca2007-10-312-8/+13
* Handle TGSI_OPCODE_RET.José Fonseca2007-10-311-0/+4
* Allow more verbose error output.José Fonseca2007-10-312-4/+14
* Chain vertex buffers into the batch buffer.José Fonseca2007-10-312-24/+52
* Make it compile under linux.Michal Krol2007-10-291-0/+1
* Remove typedefs from enums.Zack Rusin2007-10-292-2/+2
* Reuse hardware vertice representation.José Fonseca2007-10-291-19/+12
* Enable the vertex buffer stage according to the I915_VBUF environment var.José Fonseca2007-10-291-1/+6
* Get vertex buffer stage in a minimally working state.José Fonseca2007-10-291-27/+133
* Reserve the accurate number of dwords in the batch buffer.José Fonseca2007-10-291-5/+3
* Start a vertex buffer constuction stage for i915 based on Keith's draft done ...José Fonseca2007-10-293-0/+321
* Replace supported_formats with is_format_supported interface.Michal Krol2007-10-281-12/+12
* Re-implement GLSL texture sampler variables.Brian2007-10-262-0/+11
* surface_alloc() is now a winsys function.Brian2007-10-261-40/+149
* Move region_alloc() and region_release() to pipe_winsys.Brian2007-10-251-61/+0
* Move the get/put_tile() functions to pipe_context.Brian2007-10-251-7/+10
* Revert "Undo indexOffset change (I think, git???)"Brian2007-10-241-4/+3
* Undo indexOffset change (I think, git???)Brian2007-10-241-3/+4
* In region_unmap(), check if region is mapped before decrementing refcount.Brian2007-10-201-4/+7
* remove commented out #includeBrian2007-10-151-1/+0
* formattingBrian2007-10-151-6/+6
* add 'normalized_coords' field to pipe_sampler_stateBrian2007-10-152-4/+3
* feedback/rasterpos fix-upsBrian2007-10-153-0/+57
* check for extended swizzles, added TGSI_OPCODE_KILPBrian2007-10-151-5/+28
* added print_texkil_op()Brian2007-10-151-1/+16
* fix get_result_vector() since fp output slots are not fixed anymoreBrian2007-10-102-8/+25
* Added TGSI_OPCODE_ENDBrian2007-10-021-0/+4
* use i915_miptree_layout when using an i915Brian2007-10-011-1/+1
* avoid updating vertex format when it doesn't really changeBrian2007-10-011-35/+39
* disable debug printfBrian2007-10-011-0/+2
* don't crash when fog enabled, still not rendered correctly thoughBrian2007-10-011-0/+4
* remove specular color assertion (the path works)Brian2007-10-011-1/+0
* fix a few vert/frag program items to get i915 driver going againBrian2007-10-011-2/+0
* Redoing the way we handle vertex shaders for the draw module.Zack Rusin2007-09-281-16/+28
* Revert "Redoing the way we handle vertex shaders for the draw module."Zack Rusin2007-09-281-28/+16
* Redoing the way we handle vertex shaders for the draw module.Zack Rusin2007-09-281-16/+28
* Get rid of TGSI_SEMANTIC_TEXCOORD and just use TGSI_SEMANTIC_GENERIC.Brian2007-09-212-2/+4
* Convert i915 to use cso semantics of alpha_test.Zack Rusin2007-09-213-15/+22
* Make the alpha test state a cso.Zack Rusin2007-09-213-8/+24
* Silence a few warnings.Zack Rusin2007-09-212-2/+2
* remove old code in src_vector()Brian2007-09-201-37/+0
* Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes.Brian2007-09-203-44/+39
* remove old/used codeBrian2007-09-201-34/+0
* checkpoint: TGSI_ATTRIB_x tokens no longer usedBrian2007-09-201-16/+9
* Checkpoint: vertex attribute clean-up.Brian2007-09-201-1/+1
* Cache the i915 sampler state.Zack Rusin2007-09-203-151/+156
* Make the rasterizer state in i915 use the cso semantics.Zack Rusin2007-09-205-75/+87
* Rewrite the depth_stencil state handling in i915.Zack Rusin2007-09-204-88/+95
* Fix failover state binding and convert the sampler to use the newZack Rusin2007-09-201-10/+5
* Convert depth_stencil state to the new semantics.Zack Rusin2007-09-201-10/+6