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* Sampler state code now compiles and is built. Not tested yet.Brian2007-08-223-61/+126
* Rework of shader constant buffers.Brian2007-08-227-81/+93
* Import some sampler state code.Keith Whitwell2007-08-223-0/+249
* code movement, null ptr checks, etcBrian2007-08-222-23/+36
* remove unneeded includeBrian2007-08-221-2/+0
* remove unneeded includesBrian2007-08-227-28/+7
* Obsolete.Brian2007-08-221-37/+0
* don't need i915_fpc.cBrian2007-08-221-1/+0
* implement negation for src operandsBrian2007-08-221-5/+18
* Remove duplicate i915 shader disassemblerKeith Whitwell2007-08-222-347/+1
* Fragment shader translation seems to basically work now. More testing needed.Brian2007-08-218-322/+284
* First pass at a fallback concept for pipe devices.Keith Whitwell2007-08-212-4/+7
* Add missing #includeKeith Whitwell2007-08-211-0/+1
* added fpc sourcesBrian2007-08-211-0/+4
* Initial check-in of i915 fragment program translation (from tgsi).Brian2007-08-215-0/+2136
* Use new draw_arrays() code.Brian2007-08-203-3/+92
* Checkpoint: remove more of the old draw_vb() code.Brian2007-08-201-23/+5
* Start to remove the temporary draw_vb() and draw_vertices() code.Brian2007-08-201-1/+4
* Begin added vertex shader state/support.Brian2007-08-162-2/+2
* Start breaking the #include dependencies between pipe drivers and mesa.Keith Whitwell2007-08-1320-407/+371
* fill in the get_tile() function so ReadPixels can workBrian2007-08-131-3/+36
* fix invalid usage of buffer_unreference()Brian2007-08-111-1/+1
* notes/asserts for get/put_tile()Brian2007-08-111-0/+3
* Pull in improved debug from masterKeith Whitwell2007-08-111-23/+429
* make it easier to compare debug code with non-pipe versionKeith Whitwell2007-08-112-80/+80
* Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell2007-08-105-11/+99
* added pipe->max_texture_size() query, use it in st_drawpixels()Brian2007-08-101-0/+30
* Lift common winsys functions into pipe's new p_winsys.Keith Whitwell2007-08-1011-211/+38
* alignment/pitch/width clean-upsBrian2007-08-101-1/+2
* Handle glFlush/glFinish through the state tracker.Keith Whitwell2007-08-102-3/+8
* pipe->region_alloc() now takes width instead of pitch, plus a flags paramBrian2007-08-101-2/+9
* Missing filesKeith Whitwell2007-08-102-0/+491
* Add printf handlers, pass pci id and move texlayout code to driver.Keith Whitwell2007-08-102-0/+8
* Pass pci_id to i915_create()Keith Whitwell2007-08-103-7/+43
* Add a printf method to winsys and use for all debugging.Keith Whitwell2007-08-107-109/+164
* move viewport Y inversion to state trackerBrian2007-08-091-13/+0
* Add more i915 state packets.Keith Whitwell2007-08-0910-156/+527
* Remove unused fileKeith Whitwell2007-08-091-141/+0
* invert Y axis with the viewport transformation to put things right side upBrian2007-08-091-1/+14
* vertex colors are ARGBBrian2007-08-091-7/+8
* Missing filesKeith Whitwell2007-08-092-0/+515
* Some basic state - blend and ztest sort of work.Keith Whitwell2007-08-096-8/+88
* Emit drawrect command as we no longer ask the kernel to do this.Keith Whitwell2007-08-091-0/+13
* Don't reemit hardware state *every* primitive.Keith Whitwell2007-08-094-1/+11
* *numFormats = 3Brian2007-08-091-1/+1
* Tweaks to state emit, acheives first hw triangles from a pipe driver.Keith Whitwell2007-08-094-9/+20
* Pull in debug code for human-readable batchbuffer dumps.Keith Whitwell2007-08-093-254/+704
* Add flush/finish functionality to pipe.Keith Whitwell2007-08-095-2/+103
* The i915simple driver now runs well enough to lock up hardware.Keith Whitwell2007-08-084-19/+23
* Call init_state_funcsKeith Whitwell2007-08-081-0/+1