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src
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mesa
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pipe
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i915simple
Commit message (
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Author
Age
Files
Lines
*
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
5
-12
/
+29
*
Finishing up rename of the setup state to the rasterizer state.
Zack Rusin
2007-09-18
2
-2
/
+2
*
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
5
-33
/
+53
*
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
4
-53
/
+59
*
Make sampler an immutable state object.
Zack Rusin
2007-09-18
3
-23
/
+37
*
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-18
4
-21
/
+45
*
Remove non-meaningful region_idle() interface
Keith Whitwell
2007-09-17
1
-6
/
+0
*
Implement query object interface.
Brian
2007-09-11
1
-2
/
+19
*
merge buffer_unreference(), buffer_reference()
Brian
2007-09-10
1
-2
/
+2
*
Define attrib_format and interp_mode enum typedefs and use where appropriate.
Brian
2007-08-31
1
-2
/
+2
*
Consolidate vertex-related code in new draw_vertex.c
Brian
2007-08-30
1
-60
/
+11
*
Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c
Brian
2007-08-30
1
-6
/
+16
*
In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t...
Brian
2007-08-30
1
-7
/
+11
*
s/==/=/
Brian
2007-08-24
1
-1
/
+1
*
Fix fragment program color output mapping (0=depth, 1=color)
Brian
2007-08-24
1
-3
/
+3
*
set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv
Brian
2007-08-24
1
-0
/
+6
*
Add support for more surface types in sp_surface.c
Brian
2007-08-24
1
-1
/
+1
*
remove deleted i915_state_fragprog.c
Brian
2007-08-24
1
-1
/
+0
*
disable debug
keithw
2007-08-24
1
-1
/
+1
*
remove dead file
keithw
2007-08-24
2
-66
/
+0
*
have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena...
keithw
2007-08-24
1
-1
/
+7
*
sampler state tweaks
keithw
2007-08-24
2
-6
/
+3
*
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
Brian
2007-08-24
1
-6
/
+13
*
Fixup include paths after rename
Keith Whitwell
2007-08-24
1
-2
/
+2
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
3
-89
/
+55
*
clean-up comments
Brian
2007-08-23
2
-14
/
+8
*
remove dead/debug code, misc clean-up
Brian
2007-08-23
4
-100
/
+16
*
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
10
-113
/
+161
*
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
9
-38
/
+321
*
fix assertions in swizzle()
Brian
2007-08-22
1
-5
/
+5
*
Sampler state code now compiles and is built. Not tested yet.
Brian
2007-08-22
3
-61
/
+126
*
Rework of shader constant buffers.
Brian
2007-08-22
7
-81
/
+93
*
Import some sampler state code.
Keith Whitwell
2007-08-22
3
-0
/
+249
*
code movement, null ptr checks, etc
Brian
2007-08-22
2
-23
/
+36
*
remove unneeded include
Brian
2007-08-22
1
-2
/
+0
*
remove unneeded includes
Brian
2007-08-22
7
-28
/
+7
*
Obsolete.
Brian
2007-08-22
1
-37
/
+0
*
don't need i915_fpc.c
Brian
2007-08-22
1
-1
/
+0
*
implement negation for src operands
Brian
2007-08-22
1
-5
/
+18
*
Remove duplicate i915 shader disassembler
Keith Whitwell
2007-08-22
2
-347
/
+1
*
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
8
-322
/
+284
*
First pass at a fallback concept for pipe devices.
Keith Whitwell
2007-08-21
2
-4
/
+7
*
Add missing #include
Keith Whitwell
2007-08-21
1
-0
/
+1
*
added fpc sources
Brian
2007-08-21
1
-0
/
+4
*
Initial check-in of i915 fragment program translation (from tgsi).
Brian
2007-08-21
5
-0
/
+2136
*
Use new draw_arrays() code.
Brian
2007-08-20
3
-3
/
+92
*
Checkpoint: remove more of the old draw_vb() code.
Brian
2007-08-20
1
-23
/
+5
*
Start to remove the temporary draw_vb() and draw_vertices() code.
Brian
2007-08-20
1
-1
/
+4
*
Begin added vertex shader state/support.
Brian
2007-08-16
2
-2
/
+2
*
Start breaking the #include dependencies between pipe drivers and mesa.
Keith Whitwell
2007-08-13
20
-407
/
+371
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