Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Include fences in the i915simple winsys interface. | José Fonseca | 2007-11-15 | 4 | -8/+26 |
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* | Remove TGSI_OPCODE_TXP | Brian | 2007-11-08 | 1 | -4/+0 |
| | | | | Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead. | ||||
* | check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ↵ | Brian | 2007-11-08 | 1 | -1/+7 |
| | | | | textures) | ||||
* | tweak anisotropic filtering code | Brian | 2007-11-08 | 2 | -1/+4 |
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* | enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) | Brian | 2007-11-08 | 1 | -1/+1 |
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* | remove translate_compare_func(), use i915_translate_compare_func() | Brian | 2007-11-08 | 1 | -19/+1 |
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* | Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex). | Brian | 2007-11-08 | 1 | -7/+48 |
| | | | | | Added 16bpp case to translate_depth_format(). Added framebuffer_size() to determine framebuffer size. | ||||
* | remove unneeded #include | Brian | 2007-11-08 | 1 | -1/+0 |
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* | Added pipe->get_paramf() to query float limits. | Brian | 2007-11-08 | 1 | -0/+27 |
| | | | | So far max point size, line width, texture anistopy and lod bias. | ||||
* | update flush/fence comments for i915_flush() | Brian | 2007-11-07 | 1 | -3/+3 |
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* | Remove winsys->wait_idle(), subsumed by pipe->flush(). | Brian | 2007-11-07 | 2 | -1/+2 |
| | | | | | | Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush(). Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT). Now all the batchbuffer/fence code is in one place and a little cleaner. | ||||
* | New PIPE_FLUSH_WAIT flag for pipe->flush(). | Brian | 2007-11-07 | 1 | -1/+5 |
| | | | | | The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now. | ||||
* | more dead code removal | Brian | 2007-11-07 | 1 | -63/+1 |
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* | disable/remove dead code | Brian | 2007-11-07 | 1 | -8/+3 |
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* | Disable the call to driBOReference() in i915_update_texture() | Brian | 2007-11-07 | 1 | -1/+5 |
| | | | | | It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c | ||||
* | Check the right ammount of free space in vertex buffer. | José Fonseca | 2007-11-07 | 1 | -7/+9 |
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* | Reset temporary vertices ids. | José Fonseca | 2007-11-07 | 1 | -1/+3 |
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* | Use a consistent number to identify undefined vertices. | José Fonseca | 2007-11-07 | 1 | -10/+17 |
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* | Reuse the vertex buffer until the vertex size changes. | José Fonseca | 2007-11-07 | 1 | -35/+39 |
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* | Track hardware vertex buffer state changes. | José Fonseca | 2007-11-07 | 4 | -23/+72 |
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* | Fix build error: dereferencing pointer to incomplete type | Michel Dänzer | 2007-11-06 | 1 | -0/+1 |
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* | Remove pipe->max_texture_size(), use get_param() instead. | Brian | 2007-11-06 | 1 | -31/+6 |
| | | | | Also, in st_init_limits(), clamp driver's values against Mesa's internal limits. | ||||
* | Allow custom pipe driver buffer usage flags. | José Fonseca | 2007-11-06 | 2 | -1/+6 |
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* | Supply buffer usage hints to winsys. | José Fonseca | 2007-11-06 | 1 | -1/+3 |
| | | | | | Winsys driver needs some hints in order to allocate the appropriate kind of memory for the buffer. | ||||
* | Determine GL extensions/limits by making pipe queries. | Brian | 2007-11-05 | 1 | -0/+20 |
| | | | | | | The state tracker calls pipe->get_param() to determine the GL limits and which OpenGL extensions are supported. This is an initial implementation that'll probably change... | ||||
* | Allow batch buffer debugging without calling i915_winsys->batch_start so often. | José Fonseca | 2007-11-03 | 4 | -13/+15 |
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* | Do something sensible when failed to reserve space in the batch buffer. | José Fonseca | 2007-11-03 | 5 | -18/+17 |
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* | Detail i915 winsys interface comments. | José Fonseca | 2007-11-03 | 1 | -18/+40 |
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* | Render primitives using indirect vertices in a vertex buffer. | José Fonseca | 2007-11-03 | 1 | -35/+39 |
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* | remove old comment about tnl/vf | Brian | 2007-11-01 | 1 | -4/+0 |
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* | Reserve the right number of dwords for hardware state, and handle the case ↵ | José Fonseca | 2007-11-01 | 1 | -6/+34 |
| | | | | where it fails. | ||||
* | Hold the vertex buffer handle. | José Fonseca | 2007-10-31 | 2 | -8/+13 |
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* | Handle TGSI_OPCODE_RET. | José Fonseca | 2007-10-31 | 1 | -0/+4 |
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* | Allow more verbose error output. | José Fonseca | 2007-10-31 | 2 | -4/+14 |
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* | Chain vertex buffers into the batch buffer. | José Fonseca | 2007-10-31 | 2 | -24/+52 |
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* | Make it compile under linux. | Michal Krol | 2007-10-29 | 1 | -0/+1 |
| | | | | | Move pipe_region/surface_reference functions to pipe/p_inlines.h. Remove #include "p_util.h" from pipe/p_context.h. | ||||
* | Remove typedefs from enums. | Zack Rusin | 2007-10-29 | 2 | -2/+2 |
| | | | | | typedefs are rather evil, remove them and use the enum keyword explicitely. | ||||
* | Reuse hardware vertice representation. | José Fonseca | 2007-10-29 | 1 | -19/+12 |
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* | Enable the vertex buffer stage according to the I915_VBUF environment var. | José Fonseca | 2007-10-29 | 1 | -1/+6 |
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* | Get vertex buffer stage in a minimally working state. | José Fonseca | 2007-10-29 | 1 | -27/+133 |
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* | Reserve the accurate number of dwords in the batch buffer. | José Fonseca | 2007-10-29 | 1 | -5/+3 |
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* | Start a vertex buffer constuction stage for i915 based on Keith's draft done ↵ | José Fonseca | 2007-10-29 | 3 | -0/+321 |
| | | | | on softpipe. | ||||
* | Replace supported_formats with is_format_supported interface. | Michal Krol | 2007-10-28 | 1 | -12/+12 |
| | | | | | | | | | | | The old supported_formats interface returned a list of formats supported by a pipe/winsys implementation. This was reasonable when gallium had a fixed list of predefined format. Now things has changed and the definition of PIPE_FORMAT is more flexible. The new shiny is_format_supported interface gets PIPE_FORMAT as an argument and returns a boolean whether this particular format is supported. | ||||
* | Re-implement GLSL texture sampler variables. | Brian | 2007-10-26 | 2 | -0/+11 |
| | | | | | | | | | | GLSL sampler variables indicate which texture unit to use for TEX instructions. Previously, this was baked into the fragment/vertex program and couldn't be readily changed once set. Now, SamplerUnits[] array indicates which texture unit is to be used for each sampler variable. These values are set with glUniform1i(). This is extra state that must be passed to the fragment/vertex program executor at runtime. | ||||
* | surface_alloc() is now a winsys function. | Brian | 2007-10-26 | 1 | -40/+149 |
| | | | | | This allows surfaces to be allocated without a rendering context. A few loose ends to resolve, but in working condition. | ||||
* | Move region_alloc() and region_release() to pipe_winsys. | Brian | 2007-10-25 | 1 | -61/+0 |
| | | | | This allows regions to be allocated w/out a rendering context. | ||||
* | Move the get/put_tile() functions to pipe_context. | Brian | 2007-10-25 | 1 | -7/+10 |
| | | | | The _rgba versions are temporary until the state tracker is updated. | ||||
* | Revert "Undo indexOffset change (I think, git???)" | Brian | 2007-10-24 | 1 | -4/+3 |
| | | | | This reverts commit 11ce6244a79106c592364b30434b6ddade3fd6bb. | ||||
* | Undo indexOffset change (I think, git???) | Brian | 2007-10-24 | 1 | -3/+4 |
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* | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | 2007-10-20 | 1 | -4/+7 |
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