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src
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mesa
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pipe
/
i915simple
/
i915_state_derived.c
Commit message (
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Author
Age
Files
Lines
*
sampler state tweaks
keithw
2007-08-24
1
-1
/
+1
*
emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed
Brian
2007-08-24
1
-6
/
+13
*
Checkpoint: new vertex/fragment attribute naming
Brian
2007-08-23
1
-61
/
+35
*
remove dead/debug code, misc clean-up
Brian
2007-08-23
1
-11
/
+2
*
Checkpoint commit: i915 texture works, use new vertex_info struct
Brian
2007-08-23
1
-2
/
+41
*
Checkpoint: texture image and sampler state handling, plus better vertex form...
Brian
2007-08-22
1
-28
/
+54
*
remove unneeded includes
Brian
2007-08-22
1
-7
/
+7
*
Fragment shader translation seems to basically work now. More testing needed.
Brian
2007-08-21
1
-0
/
+5
*
Start breaking the #include dependencies between pipe drivers and mesa.
Keith Whitwell
2007-08-13
1
-7
/
+7
*
Add more i915 state packets.
Keith Whitwell
2007-08-09
1
-40
/
+4
*
Some basic state - blend and ztest sort of work.
Keith Whitwell
2007-08-09
1
-1
/
+6
*
Don't reemit hardware state *every* primitive.
Keith Whitwell
2007-08-09
1
-0
/
+3
*
The i915simple driver now runs well enough to lock up hardware.
Keith Whitwell
2007-08-08
1
-1
/
+1
*
Checkpoint of a super-simplified i915 driver in the pipe model.
Keith Whitwell
2007-08-08
1
-0
/
+186