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path: root/src/mesa/pipe/failover/fo_state.c
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* failover: several fixes to failover pipe moduleJerome Glisse2008-02-081-24/+55
* gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell2007-12-171-51/+9
* gallium: remove set_sampler_units interfaceKeith Whitwell2007-12-111-18/+5
* gallium: remove redundant clear_color state.Keith Whitwell2007-12-111-11/+0
* Hide texture layout details from the state tracker.Michel Dänzer2007-12-061-1/+1
* Re-implement GLSL texture sampler variables.Brian2007-10-261-0/+14
* Make the alpha test state a cso.Zack Rusin2007-09-211-7/+38
* Fix failover state binding and convert the sampler to use the newZack Rusin2007-09-201-21/+51
* Convert depth_stencil state to the new semantics.Zack Rusin2007-09-201-3/+32
* Switch fragment/vertex shaders to the new caching semantics.Zack Rusin2007-09-201-8/+67
* Convert the rasterizer cso to the new semantics.Zack Rusin2007-09-191-4/+31
* Redo the cso cache to map driver data in a lot more pleasing way.Zack Rusin2007-09-191-3/+31
* Convert shader to an immutable state object.Zack Rusin2007-09-181-10/+9
* converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin2007-09-181-7/+7
* Combing depth and stencil objects and making them immutable.Zack Rusin2007-09-181-19/+6
* Make sampler an immutable state object.Zack Rusin2007-09-181-4/+4
* First stab at immutable state objects (create/bind/delete)Zack Rusin2007-09-181-4/+5
* First pass at a fallback concept for pipe devices.Keith Whitwell2007-08-211-0/+287